diff --git a/.config/dotnet-tools.json b/.config/dotnet-tools.json index 7f35d2c..7d9e667 100644 --- a/.config/dotnet-tools.json +++ b/.config/dotnet-tools.json @@ -7,6 +7,12 @@ "commands": [ "dotnet-format" ] + }, + "jetbrains.resharper.globaltools": { + "version": "2026.1.4", + "commands": [ + "jb" + ] } } } diff --git a/.editorconfig b/.editorconfig index 68e7b9c..dbc811a 100644 --- a/.editorconfig +++ b/.editorconfig @@ -112,3 +112,9 @@ dotnet_diagnostic.SA1128.severity = none # allow public ClassName : this() witho dotnet_diagnostic.SA1101.severity = none # disable obligatory this.fieldName dotnet_diagnostic.SA1401.severity = error # fields always private dotnet_diagnostic.SA1503.severity = none # allow no braces +dotnet_diagnostic.SA1134.severity = none # allow [attributes] private OneLineWithField +dotnet_diagnostic.SA1127.severity = none # generic type constrains must be on the new line +dotnet_diagnostic.SA1611.severity = none # all ctor args must be documented +dotnet_diagnostic.SA1117.severity = none # allow arguments to be wrapped, not chopped +dotnet_diagnostic.SA1130.severity = none # allow = delegate {}; syntax, not only lambda + diff --git a/.gitattributes b/.gitattributes index bcb7ca4..87e623f 100644 --- a/.gitattributes +++ b/.gitattributes @@ -4,3 +4,20 @@ *.jpeg filter=lfs diff=lfs merge=lfs -text *.psd filter=lfs diff=lfs merge=lfs -text *.sh text eol=lf + + +* text=auto + +*.cs text eol=lf +*.asmdef text eol=lf +*.asmref text eol=lf +*.json text eol=lf +*.yml text eol=lf +*.yaml text eol=lf +*.sh text eol=lf + +*.bat text eol=crlf +*.cmd text eol=crlf +*.ps1 text eol=crlf + +/Assets/Packages/** -text diff --git a/.github/workflows/build-desktop.yml b/.github/workflows/build-desktop.yml new file mode 100644 index 0000000..016b734 --- /dev/null +++ b/.github/workflows/build-desktop.yml @@ -0,0 +1,40 @@ +name: Build project + +on: + pull_request: + branches: + - main + +jobs: + build-desktop: + name: Build for ${{ matrix.targetPlatform }} + runs-on: ubuntu-latest + strategy: + fail-fast: false + matrix: + targetPlatform: + - StandaloneOSX # Build a macOS standalone (Intel 64-bit). + - StandaloneWindows # Build a Windows standalone. + - StandaloneWindows64 # Build a Windows 64-bit standalone. + - StandaloneLinux64 # Build a Linux 64-bit standalone. + steps: + - uses: actions/checkout@v4 + with: + fetch-depth: 0 + lfs: true + - uses: actions/cache@v3 + with: + path: Library + key: Library-${{ matrix.targetPlatform }} + restore-keys: Library- + - uses: game-ci/unity-builder@v4 + env: + UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} + UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} + UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} + with: + targetPlatform: ${{ matrix.targetPlatform }} + - uses: actions/upload-artifact@v4 + with: + name: Build-${{ matrix.targetPlatform }} + path: build/${{ matrix.targetPlatform }} diff --git a/.github/workflows/code-format.yml b/.github/workflows/code-format.yml index 9ee21d5..c28fbb0 100644 --- a/.github/workflows/code-format.yml +++ b/.github/workflows/code-format.yml @@ -1,88 +1,70 @@ -name: Code Quality +name: Code format on: - pull_request: {} - workflow_dispatch: {} + pull_request: + branches: + - main + push: + branches: + - main permissions: - contents: read + contents: read jobs: - formatting-and-analyzers: - name: Formatting and analyzers - runs-on: windows-latest - - env: - DOTNET_CLI_TELEMETRY_OPTOUT: "1" - DOTNET_NOLOGO: "1" - UNITY_VERSION: "6000.5.4f1" - RESHARPER_TOOLS_VERSION: "2026.1.4" - - steps: - - name: Checkout - uses: actions/checkout@v6 - - - name: Setup .NET - uses: actions/setup-dotnet@v5 - with: - dotnet-version: "8.0.x" - - - name: Setup Unity - uses: RageAgainstThePixel/unity-setup@v2.6.0 - with: - unity-version: ${{ env.UNITY_VERSION }} - - - name: Resolve Unity editor path - shell: pwsh - run: | - $candidates = @( - $env:UNITY_EDITOR_PATH, - $env:UNITY_PATH, - "C:\Program Files\Unity\Hub\Editor\$env:UNITY_VERSION\Editor" - ) | Where-Object { $_ } - - $unityEditorPath = $candidates | Where-Object { - Test-Path (Join-Path $_ "Data\Managed\UnityEngine\UnityEngine.dll") - } | Select-Object -First 1 - - if (-not $unityEditorPath) { - Write-Error "Unity $env:UNITY_VERSION was not found. Install Unity on the runner or set UNITY_EDITOR_PATH to the Editor directory." - exit 1 - } - - "UNITY_EDITOR_PATH=$unityEditorPath" | Out-File -FilePath $env:GITHUB_ENV -Encoding utf8 -Append - Write-Host "UNITY_EDITOR_PATH=$unityEditorPath" - - - name: Install ReSharper command line tools - shell: pwsh - run: | - dotnet tool install JetBrains.ReSharper.GlobalTools ` - --tool-path .\.tools ` - --version $env:RESHARPER_TOOLS_VERSION - - - name: Run cleanup profile - shell: pwsh - run: | - .\.tools\jb.exe cleanupcode UnityTemplateURP.CI.sln ` - --profile="Scitalis: Reformat Code" ` - --settings="UnityTemplateURP.sln.DotSettings" ` - --include="Assets/_Project/Scripts/**" ` - --verbosity=WARN - - - name: Verify no formatting diff - shell: pwsh - run: | - $diff = git diff --name-only -- Assets/_Project/Scripts - - if ($diff) { - Write-Error "Code cleanup changed files. Run Rider Silent Reformat and Cleanup or jb cleanupcode locally, then commit the result." - $diff | ForEach-Object { Write-Host "Changed: $_" } - git diff -- Assets/_Project/Scripts - exit 1 - } - - Write-Host "Formatting check passed." - - - name: Build with analyzers - shell: pwsh - run: dotnet build UnityTemplateURP.CI.sln -warnaserror -p:CI=true + format-check: + name: Rider formatting check + runs-on: ubuntu-latest + timeout-minutes: 10 + + steps: + - name: Checkout + uses: actions/checkout@v4 + + - name: Setup .NET + uses: actions/setup-dotnet@v4 + with: + dotnet-version: "10.0.x" + + - name: Restore JetBrains tools + run: dotnet tool restore + + - name: Run Rider formatter + shell: bash + run: | + format_root="$(mktemp -d)" + + mkdir -p "$format_root/Assets/_Project" + cp -a Assets/_Project/Scripts "$format_root/Assets/_Project/Scripts" + cp .editorconfig "$format_root/.editorconfig" + cp UnityTemplateURP.sln.DotSettings "$format_root/Rider.DotSettings" + + mapfile -d '' cs_files < <( + find "$format_root/Assets/_Project/Scripts" \ + -type f \ + -name '*.cs' \ + -print0 + ) + + if [ "${#cs_files[@]}" -eq 0 ]; then + echo "No C# files found." + exit 1 + fi + + dotnet tool run jb cleanupcode \ + "${cs_files[@]}" \ + --profile="Built-in: Reformat Code" \ + --settings="$format_root/Rider.DotSettings" \ + --no-updates + + rsync -a \ + "$format_root/Assets/_Project/Scripts/" \ + Assets/_Project/Scripts/ + + - name: Check formatting diff + shell: bash + run: | + if ! git diff --exit-code -- Assets/_Project/Scripts; then + echo "::error::C# formatting does not match Rider formatting rules." + exit 1 + fi diff --git a/.gitignore b/.gitignore index 689d1fd..a9798ef 100644 --- a/.gitignore +++ b/.gitignore @@ -12,6 +12,8 @@ /[Uu]ser[Ss]ettings/ *.log +.codex + # By default unity supports Blender asset imports, *.blend1 blender files do not need to be commited to version control. *.blend1 *.blend1.meta @@ -71,8 +73,7 @@ ExportedObj/ *.csproj *.unityproj *.sln -!_Project.*.csproj -!UnityTemplateURP.CI.sln +*.slnx *.suo *.tmp *.user diff --git a/Assets/_Project/Scripts/Data/ObservableDictionary.cs b/Assets/_Project/Scripts/Data/ObservableDictionary.cs index 6f5abbb..d496f56 100644 --- a/Assets/_Project/Scripts/Data/ObservableDictionary.cs +++ b/Assets/_Project/Scripts/Data/ObservableDictionary.cs @@ -5,23 +5,19 @@ namespace _Project.Data { public class ObservableDictionary : Dictionary { - public EventHandler ItemAdded; - public EventHandler ItemRemoved; - - public ObservableDictionary() : base() - { - } + private EventHandler _itemAdded; + private EventHandler _itemRemoved; public new void Add(TKey key, TValue value) { base.Add(key, value); - ItemAdded?.Invoke(null, key); + _itemAdded?.Invoke(null, key); } public new bool Remove(TKey key) { var removed = base.Remove(key); - if (removed) ItemRemoved(null, key); + if (removed) _itemRemoved(null, key); return removed; } diff --git a/Assets/_Project/Scripts/Data/SerializeableType.cs b/Assets/_Project/Scripts/Data/SerializeableType.cs index c3c432a..a6d67fb 100644 --- a/Assets/_Project/Scripts/Data/SerializeableType.cs +++ b/Assets/_Project/Scripts/Data/SerializeableType.cs @@ -31,6 +31,6 @@ private static bool TryGetType(string typeString, out Type type) // public static implicit operator Type(SerializeableType sType) => sType.Type; // Implicit conversion from Type to SerializableType - //public static implicit operator SerializeableType(Type type) => new() { Type = type }; + // public static implicit operator SerializeableType(Type type) => new() { Type = type }; } } diff --git a/Assets/_Project/Scripts/Data/TypeFilterAttribute.cs b/Assets/_Project/Scripts/Data/TypeFilterAttribute.cs index f6ea4b1..0a3616c 100644 --- a/Assets/_Project/Scripts/Data/TypeFilterAttribute.cs +++ b/Assets/_Project/Scripts/Data/TypeFilterAttribute.cs @@ -1,47 +1,8 @@ using System; -using System.Linq; using UnityEngine; namespace _Project.Data { - public static class TypeFilterExtension - { - /// - /// Checks if a given type inherits or implements a specified base type - /// - /// To be checked type - /// The ancestor type - /// True if type implements base type - public static bool InheritsOrImplements(this Type type, Type baseType) - { - type = ResolveGenericType(type); - baseType = ResolveGenericType(baseType); - - while (type != typeof(object)) - { - if (baseType == type || HasAnyInterfaces(type, baseType)) return true; - - type = ResolveGenericType(type.BaseType); - if (type == null) return false; - } - - return false; - } - - private static bool HasAnyInterfaces(Type type, Type interfaceType) - { - return type.GetInterfaces().Any(i => ResolveGenericType(i) == interfaceType); - } - - private static Type ResolveGenericType(Type type) - { - if (type is not { IsGenericType: true }) return type; - - var genericType = type.GetGenericTypeDefinition(); - return genericType != type ? genericType : type; - } - } - public class TypeFilterAttribute : PropertyAttribute { public TypeFilterAttribute(Type filterType) diff --git a/Assets/_Project/Scripts/Data/TypeFilterExtension.cs b/Assets/_Project/Scripts/Data/TypeFilterExtension.cs new file mode 100644 index 0000000..b3f71c9 --- /dev/null +++ b/Assets/_Project/Scripts/Data/TypeFilterExtension.cs @@ -0,0 +1,43 @@ +using System; +using System.Linq; + +namespace _Project.Data +{ + public static class TypeFilterExtension + { + /// + /// Checks if a given type inherits or implements a specified base type + /// + /// To be checked type + /// The ancestor type + /// True if type implements base type + public static bool InheritsOrImplements(this Type type, Type baseType) + { + type = ResolveGenericType(type); + baseType = ResolveGenericType(baseType); + + while (type != typeof(object)) + { + if (baseType == type || HasAnyInterfaces(type, baseType)) return true; + + type = ResolveGenericType(type.BaseType); + if (type == null) return false; + } + + return false; + } + + private static bool HasAnyInterfaces(Type type, Type interfaceType) + { + return type.GetInterfaces().Any(i => ResolveGenericType(i) == interfaceType); + } + + private static Type ResolveGenericType(Type type) + { + if (type is not { IsGenericType: true }) return type; + + var genericType = type.GetGenericTypeDefinition(); + return genericType != type ? genericType : type; + } + } +} diff --git a/Assets/_Project/Scripts/Data/TypeFilterExtension.cs.meta b/Assets/_Project/Scripts/Data/TypeFilterExtension.cs.meta new file mode 100644 index 0000000..3ebb02f --- /dev/null +++ b/Assets/_Project/Scripts/Data/TypeFilterExtension.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 7162dc10d3ef47388fa008a295d7a0fc +timeCreated: 1785678635 \ No newline at end of file diff --git a/Assets/_Project/Scripts/Services/LevelProgress/LevelConfig.cs b/Assets/_Project/Scripts/Services/LevelProgress/LevelConfig.cs index 49d7cff..43cdc9a 100644 --- a/Assets/_Project/Scripts/Services/LevelProgress/LevelConfig.cs +++ b/Assets/_Project/Scripts/Services/LevelProgress/LevelConfig.cs @@ -5,29 +5,25 @@ namespace _Project.CurrentLevelProgress [CreateAssetMenu(fileName = "Level_", menuName = "Config/LevelConfig", order = 2)] public class LevelConfig : ScriptableObject { - [Header("=== LEVEL ===")] [SerializeField] - private int levelID = 0; + [Header("=== LEVEL ===")] [SerializeField] private int levelID = 0; [SerializeField] private int initialMoney = 0; - [Header("Core/generator parameters")] [SerializeField] - private int coreHealth; + [Header("Core/generator parameters")] [SerializeField] private int coreHealth; [SerializeField] private float generatorCurrentGenerationPerSecond; [SerializeField] private float deltaBetweenSpawns; - [Header("Building options")] [SerializeField] - private int[] sentryIDs; + [Header("Building options")] [SerializeField] private int[] sentryIDs; [SerializeField] private int[] buildingIDs; - public int LevelID => levelID; - public int InitialMoney => initialMoney; + public int[] BuildingIDs => buildingIDs; public int CoreHealth => coreHealth; - public int[] SentryIDs => sentryIDs; - public float GeneratorCapacity => generatorCurrentGenerationPerSecond; public float DeltaBetweenSpawns => deltaBetweenSpawns; - - public int[] BuildingIDs => buildingIDs; + public float GeneratorCapacity => generatorCurrentGenerationPerSecond; + public int InitialMoney => initialMoney; + public int LevelID => levelID; + public int[] SentryIDs => sentryIDs; } } diff --git a/Assets/_Project/Scripts/Services/PersistentProgress/CurrentPlayerProgress.cs b/Assets/_Project/Scripts/Services/PersistentProgress/CurrentPlayerProgress.cs index ed236a8..129faad 100644 --- a/Assets/_Project/Scripts/Services/PersistentProgress/CurrentPlayerProgress.cs +++ b/Assets/_Project/Scripts/Services/PersistentProgress/CurrentPlayerProgress.cs @@ -5,12 +5,21 @@ namespace _Project.PersistentProgress [Serializable] public class CurrentPlayerProgress { - public bool HasFinishedTutorial = false; - public int CurrentLevel = 1; + private int _currentLevel = 1; + private bool _hasFinishedTutorial = false; - public override string ToString() + public int CurrentLevel { - return $"Level={CurrentLevel};"; + get => _currentLevel; + set => _currentLevel = value; } + + public bool HasFinishedTutorial + { + get => _hasFinishedTutorial; + set => _hasFinishedTutorial = value; + } + + public override string ToString() => $"Level={CurrentLevel};"; } } diff --git a/Assets/_Project/Scripts/Services/StaticData/GameStaticData.cs b/Assets/_Project/Scripts/Services/StaticData/GameWindowStaticData.cs similarity index 100% rename from Assets/_Project/Scripts/Services/StaticData/GameStaticData.cs rename to Assets/_Project/Scripts/Services/StaticData/GameWindowStaticData.cs diff --git a/Assets/_Project/Scripts/Services/StaticData/GameStaticData.cs.meta b/Assets/_Project/Scripts/Services/StaticData/GameWindowStaticData.cs.meta similarity index 100% rename from Assets/_Project/Scripts/Services/StaticData/GameStaticData.cs.meta rename to Assets/_Project/Scripts/Services/StaticData/GameWindowStaticData.cs.meta diff --git a/Assets/_Project/Scripts/Services/StaticData/IStaticDataSerivce.cs b/Assets/_Project/Scripts/Services/StaticData/IStaticData.cs similarity index 100% rename from Assets/_Project/Scripts/Services/StaticData/IStaticDataSerivce.cs rename to Assets/_Project/Scripts/Services/StaticData/IStaticData.cs diff --git a/Assets/_Project/Scripts/Services/StaticData/IStaticDataSerivce.cs.meta b/Assets/_Project/Scripts/Services/StaticData/IStaticData.cs.meta similarity index 100% rename from Assets/_Project/Scripts/Services/StaticData/IStaticDataSerivce.cs.meta rename to Assets/_Project/Scripts/Services/StaticData/IStaticData.cs.meta diff --git a/Assets/_Project/Scripts/Services/StaticData/StaticDataService.cs b/Assets/_Project/Scripts/Services/StaticData/ScriptableStaticData.cs similarity index 100% rename from Assets/_Project/Scripts/Services/StaticData/StaticDataService.cs rename to Assets/_Project/Scripts/Services/StaticData/ScriptableStaticData.cs diff --git a/Assets/_Project/Scripts/Services/StaticData/StaticDataService.cs.meta b/Assets/_Project/Scripts/Services/StaticData/ScriptableStaticData.cs.meta similarity index 100% rename from Assets/_Project/Scripts/Services/StaticData/StaticDataService.cs.meta rename to Assets/_Project/Scripts/Services/StaticData/ScriptableStaticData.cs.meta diff --git a/Assets/_Project/Scripts/States/GameStateMachine.cs b/Assets/_Project/Scripts/States/GameStateMachine.cs index 86c3a2d..4fff0c1 100644 --- a/Assets/_Project/Scripts/States/GameStateMachine.cs +++ b/Assets/_Project/Scripts/States/GameStateMachine.cs @@ -30,7 +30,7 @@ public GameStateMachine(IPersistentProgress persistentProgress, ISaveLoad saveLo [typeof(LoadLevelState)] = new LoadLevelState(this, gameFactory, persistentProgress, staticData, uiFactory, levelProgress), [typeof(LoopLevelState)] = new LoopLevelState(this, saveLoad, levelProgress), - [typeof(FinishedLevelState)] = new FinishedLevelState(this, timeService) + [typeof(FinishedLevelState)] = new FinishedLevelState(this, timeService), }; } @@ -48,7 +48,7 @@ public void Enter(TPayload payload) where TState : class, IPay private TState ChangeState() where TState : class, IExitableState { - // The first state could be null on program start + // The first state could be null on program start _currentState?.Exit(); var state = GetState(); Debug.Log($"State changed: {_currentState?.ToString() ?? "None"} => {state}"); @@ -56,9 +56,6 @@ private TState ChangeState() where TState : class, IExitableState return state; } - private TState GetState() where TState : class, IExitableState - { - return _states[typeof(TState)] as TState; - } + private TState GetState() where TState : class, IExitableState => _states[typeof(TState)] as TState; } } diff --git a/Assets/_Project/Scripts/States/IExitableState.cs b/Assets/_Project/Scripts/States/IExitableState.cs new file mode 100644 index 0000000..670423c --- /dev/null +++ b/Assets/_Project/Scripts/States/IExitableState.cs @@ -0,0 +1,7 @@ +namespace _Project.States +{ + public interface IExitableState + { + void Exit(); + } +} diff --git a/Assets/_Project/Scripts/States/IExitableState.cs.meta b/Assets/_Project/Scripts/States/IExitableState.cs.meta new file mode 100644 index 0000000..f305d7d --- /dev/null +++ b/Assets/_Project/Scripts/States/IExitableState.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 5b63955b69f24df4a3cd8696265371e1 +timeCreated: 1785679515 \ No newline at end of file diff --git a/Assets/_Project/Scripts/States/IPayloadedState.cs b/Assets/_Project/Scripts/States/IPayloadedState.cs new file mode 100644 index 0000000..a64bad2 --- /dev/null +++ b/Assets/_Project/Scripts/States/IPayloadedState.cs @@ -0,0 +1,7 @@ +namespace _Project.States +{ + public interface IPayloadedState : IExitableState + { + void Enter(TPayLoad payload); + } +} diff --git a/Assets/_Project/Scripts/States/IPayloadedState.cs.meta b/Assets/_Project/Scripts/States/IPayloadedState.cs.meta new file mode 100644 index 0000000..ec62234 --- /dev/null +++ b/Assets/_Project/Scripts/States/IPayloadedState.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 3f97f723073141dfa2db52d25643c2a0 +timeCreated: 1785679522 \ No newline at end of file diff --git a/Assets/_Project/Scripts/States/IState.cs b/Assets/_Project/Scripts/States/IState.cs index bb17646..214ed26 100644 --- a/Assets/_Project/Scripts/States/IState.cs +++ b/Assets/_Project/Scripts/States/IState.cs @@ -1,17 +1,7 @@ namespace _Project.States { - public interface IExitableState - { - void Exit(); - } - public interface IState : IExitableState { void Enter(); } - - public interface IPayloadedState : IExitableState - { - void Enter(TPayLoad payload); - } } diff --git a/Assets/_Project/Scripts/Test.meta b/Assets/_Project/Scripts/Test.meta deleted file mode 100644 index 2fb2fbd..0000000 --- a/Assets/_Project/Scripts/Test.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: a7444d7fd8cc42feaa9387e01660d878 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/_Project/Scripts/Test/Character.cs b/Assets/_Project/Scripts/Test/Character.cs deleted file mode 100644 index 90305c7..0000000 --- a/Assets/_Project/Scripts/Test/Character.cs +++ /dev/null @@ -1,172 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Threading.Tasks; - -namespace _Project.Data -{ - public sealed class Character : IDamageable - { - public const int MaximumHealth = 100; - - public static readonly Character Empty = new(DefaultName); - private const string DefaultName = "Character"; - - private static int _instanceCount; - - private readonly Guid _id; - - private string _characterName; - - private int _health; - - public Character() : this(DefaultName) - { - } - - public Character(string characterName) - { - _id = Guid.NewGuid(); - _characterName = characterName; - _health = MaximumHealth; - - _instanceCount++; - } - - public event HealthChangedHandler HealthChanged; - - public static int InstanceCount => _instanceCount; - - public string CharacterName - { - get => _characterName; - set - { - if (string.IsNullOrWhiteSpace(value)) - { - throw new ArgumentException("Character name caaracter name cannot aracter name cannot aracnnot n.", - nameof(value)); - } - - _characterName = value; - } - } - - public int Health => _health; - - public Guid Id => _id; - - public bool IsAlive => _health > 0; - - public CharacterState State { get; private set; } - - public string this[int index] - { - get - { - return index switch - { - 0 => CharacterName, - 1 => Health.ToString(), - _ => throw new IndexOutOfRangeException() - }; - } - } - - public static Character Create(string characterName) - { - return new Character(characterName); - } - - public async Task AttackAsync(Character target, int damage, TimeSpan delay) - { - throw new ArgumentNullException(target.ToString()); - - await Task.Delay(delay); - - target.TakeDamage(damage); - State = CharacterState.Attacking; - } - - public TResult Convert(Func converter) - { - throw new ArgumentNullException(converter.ToString()); - - return converter(this); - } - - public IEnumerable GetHealthHistory(int step) - { - if (step <= 0) - throw new ArgumentOutOfRangeException(nameof(step)); - - for (var value = _health; value >= 0; value -= step) - yield return value; - } - - public void Heal(int amount = 10) - { - if (amount <= 0) - return; - - var previousHealth = _health; - - _health = Math.Min(MaximumHealth, _health + amount); - - HealthChanged?.Invoke(previousHealth, _health); - } - - public void TakeDamage(int damage) - { - if (damage < 0) - throw new ArgumentOutOfRangeException(nameof(damage)); - - var previousHealth = _health; - - _health = Math.Max(0, _health - damage); - - HealthChanged?.Invoke(previousHealth, _health); - - if (!IsAlive) - State = CharacterState.Dead; - } - - public override string ToString() - { - return $"{CharacterName}: {Health}/{MaximumHealth}"; - } - - private static bool IsValidDamage(int damage) - { - return damage > 0; - } - - private void ResetState() - { - State = CharacterState.Idle; - } - - public readonly struct CharacterSnapshot - { - public CharacterSnapshot(string characterName, int health, CharacterState state) - { - CharacterName = characterName; - Health = health; - State = state; - } - - public string CharacterName { get; } - - public int Health { get; } - - public CharacterState State { get; } - } - - private struct Struct1 - { - } - - private sealed class Class1 - { - } - } -} diff --git a/Assets/_Project/Scripts/Test/Character.cs.meta b/Assets/_Project/Scripts/Test/Character.cs.meta deleted file mode 100644 index 831f4d2..0000000 --- a/Assets/_Project/Scripts/Test/Character.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 04a9574dda4a483e9d5b9a7241a53a80 -timeCreated: 1784885191 \ No newline at end of file diff --git a/Assets/_Project/Scripts/Test/CharacterState.cs b/Assets/_Project/Scripts/Test/CharacterState.cs deleted file mode 100644 index 9b9fe00..0000000 --- a/Assets/_Project/Scripts/Test/CharacterState.cs +++ /dev/null @@ -1,10 +0,0 @@ -namespace _Project.Data -{ - public enum CharacterState - { - Idle, - Walking, - Attacking, - Dead - } -} diff --git a/Assets/_Project/Scripts/Test/CharacterState.cs.meta b/Assets/_Project/Scripts/Test/CharacterState.cs.meta deleted file mode 100644 index f8e4288..0000000 --- a/Assets/_Project/Scripts/Test/CharacterState.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: f97cce634ae04039bf8782d3aea05c83 -timeCreated: 1784885171 \ No newline at end of file diff --git a/Assets/_Project/Scripts/Test/CodeStyleSample.cs b/Assets/_Project/Scripts/Test/CodeStyleSample.cs deleted file mode 100644 index 8b931cd..0000000 --- a/Assets/_Project/Scripts/Test/CodeStyleSample.cs +++ /dev/null @@ -1,4 +0,0 @@ -namespace _Project.Data -{ - public delegate void HealthChangedHandler(int previousHealth, int currentHealth); -} diff --git a/Assets/_Project/Scripts/Test/CodeStyleSample.cs.meta b/Assets/_Project/Scripts/Test/CodeStyleSample.cs.meta deleted file mode 100644 index f6534f8..0000000 --- a/Assets/_Project/Scripts/Test/CodeStyleSample.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: ba837c8694974f428690267eb53b3e99 -timeCreated: 1784877158 \ No newline at end of file diff --git a/Assets/_Project/Scripts/Test/IDamageable.cs b/Assets/_Project/Scripts/Test/IDamageable.cs deleted file mode 100644 index b5fcd4c..0000000 --- a/Assets/_Project/Scripts/Test/IDamageable.cs +++ /dev/null @@ -1,11 +0,0 @@ -namespace _Project.Data -{ - public interface IDamageable - { - int Health { get; } - - bool IsAlive { get; } - - void TakeDamage(int damage); - } -} diff --git a/Assets/_Project/Scripts/Test/IDamageable.cs.meta b/Assets/_Project/Scripts/Test/IDamageable.cs.meta deleted file mode 100644 index 2b438d4..0000000 --- a/Assets/_Project/Scripts/Test/IDamageable.cs.meta +++ /dev/null @@ -1,3 +0,0 @@ -fileFormatVersion: 2 -guid: 5071c61acf0441e99fee7e3a3a2d5e25 -timeCreated: 1784885186 \ No newline at end of file diff --git a/Assets/_Project/Scripts/Test/_Project.Test.asmdef b/Assets/_Project/Scripts/Test/_Project.Test.asmdef deleted file mode 100644 index e71a389..0000000 --- a/Assets/_Project/Scripts/Test/_Project.Test.asmdef +++ /dev/null @@ -1,3 +0,0 @@ -{ - "name": "_Project.Test" -} diff --git a/Assets/_Project/Scripts/Test/_Project.Test.asmdef.meta b/Assets/_Project/Scripts/Test/_Project.Test.asmdef.meta deleted file mode 100644 index e6f7cfe..0000000 --- a/Assets/_Project/Scripts/Test/_Project.Test.asmdef.meta +++ /dev/null @@ -1,7 +0,0 @@ -fileFormatVersion: 2 -guid: b704bbc2cfe78754dbecb6ea072f9433 -AssemblyDefinitionImporter: - 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/home/galtexx/Unity/Hub/Editor/6000.5.4f1/Editor/Data/BCLExtensions/TargetingPacks/netstandard2.1/ref/System.Text.Json.dll - - - /home/galtexx/Documents/GitHub/UnityTemplateURP/Library/ScriptAssemblies/Reflex.dll - - - /home/galtexx/Documents/GitHub/UnityTemplateURP/Library/ScriptAssemblies/UnityEngine.UI.dll - - - /home/galtexx/Documents/GitHub/UnityTemplateURP/Library/ScriptAssemblies/UnityEditor.UI.dll - - - - - {5df4dae2-5b19-c186-ce5d-ae558529daa0} - _Project.StaticData - - - {9b2dd769-f68f-7258-201e-603ba45136ac} - _Project.AssetManagement - - - - - diff --git a/format_check.sh b/format_check.sh index 51376f1..5d27896 100644 --- a/format_check.sh +++ b/format_check.sh @@ -3,30 +3,13 @@ set -eu SCRIPT_DIR=$(CDPATH= cd -- "$(dirname -- "$0")" && pwd) cd "$SCRIPT_DIR" -GIT_ROOT=$(pwd -W 2>/dev/null || pwd) -if [ -x /mingw64/bin/git.exe ]; then - GIT_CMD=/mingw64/bin/git.exe -else - GIT_CMD=$(command -v git.exe 2>/dev/null || command -v git) -fi dotnet tool restore -dotnet tool run dotnet-format -- UnityTemplateURP.sln --include Assets/_Project/Scripts -cd "$SCRIPT_DIR" -unset GIT_DIR -unset GIT_WORK_TREE - -changed_files=$("$GIT_CMD" -c safe.directory="$GIT_ROOT" -C "$GIT_ROOT" diff --name-only -- Assets/_Project/Scripts) - -if [ -n "$changed_files" ]; then - printf '\nFormat check failed. Files with formatting differences after dotnet-format:\n' - printf '%s\n' "$changed_files" | while IFS= read -r file; do - printf 'Changed: %s\n' "$file" - done - printf '\n' - "$GIT_CMD" -c safe.directory="$GIT_ROOT" -C "$GIT_ROOT" diff -- Assets/_Project/Scripts +if ! dotnet tool run dotnet-format -- Assets/_Project/Scripts --folder --check --include Assets/_Project/Scripts; then + printf '\nFormat check failed. Run this command locally to see and fix formatting issues:\n' + printf 'dotnet tool run dotnet-format -- Assets/_Project/Scripts --folder --include Assets/_Project/Scripts\n' exit 1 fi -printf 'Formatting check passed.\n' +printf 'Formatting and code style check passed.\n' diff --git a/readme.md b/readme.md index a80cc51..f8ed064 100644 --- a/readme.md +++ b/readme.md @@ -1,4 +1,3 @@ TODO: --- -- [ ] Настройки IDE (совместно с пунктом 2) - - Добавлен CI/CD пайплайн на проверку namespace'ов при PR \ No newline at end of file +- [ ] Закончить настройку Steamworks