Create two render passes add one camera to one of them add mesh to one of them issue is the binding ids don't match ----- Solution: Two different bind groups (which I think this already exists, so I think I have to check the entries)
Create two render passes
add one camera to one of them
add mesh to one of them
issue is the binding ids don't match
Solution: Two different bind groups (which I think this already exists, so I think I have to check the entries)