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#!/usr/bin/python3
'''
RLAgent.py
Authors: Rafael Zamora
Last Updated: 3/26/17
'''
"""
This script defines the interface between the Models and the Vizdoom
environment used to train and test Reinforcement Learning Models.
"""
import numpy as np
from Models import *
from random import sample
from keras import backend as K
from keras.models import Model
import matplotlib.pyplot as plt
from tqdm import tqdm
import os
import datetime
class RLAgent:
"""
RLAgent class interfaces Models with Vizdoom game and preforms training.
The following are learning algorithms implemented:
* Deep Q-Learning (learn_algo = dqlearn)
* Deep SARSA (learn_algo = sarsa) ***Not Working
* Double Deep Q-Learning (learn_algo = double_dqlearn)
The following are exploration policies implemented:
* Epsilon-Greedy (exp_policy = e-greedy)
Linear alpha (Reinforcement Learning rate) decay is implemented.
"""
def __init__(self, model, learn_algo = 'dqlearn', exp_policy='e-greedy', nb_tests=100, frame_skips=4, nb_epoch=1000, steps=1000, target_update=100,
batch_size=50, memory_size=1000, nb_frames=1, alpha = [1.0,0.1], alpha_rate=1.0, alpha_wait=0, gamma=0.9, epsilon=[1., .1], epsilon_rate=1.0,
epislon_wait=0, state_predictor_watch=0):
'''
Method initiates learning parameters for Reinforcement Learner.
'''
self.model = model
self.memory = ReplayMemory(memory_size)
self.prev_frames = None
self.nb_tests = nb_tests
# Learning Parameters
self.learn_algo = learn_algo
self.exp_policy = exp_policy
self.nb_epoch = nb_epoch
self.steps = steps
self.batch_size = batch_size
self.nb_frames = nb_frames
self.frame_skips = frame_skips
# Set Gamma
self.gamma = gamma
# Set Alpha and linear Alpha decay
self.alpha, self.final_alpha = alpha
self.alpha_wait = alpha_wait
self.delta_alpha = ((alpha[0] - alpha[1]) / (nb_epoch * alpha_rate))
# Set Epsilon and linear Epsilon decay
self.epsilon, self.final_epsilon = epsilon
self.epislon_wait = epislon_wait
self.delta_epsilon = ((epsilon[0] - epsilon[1]) / (nb_epoch * epsilon_rate))
# Set Double Deep Q-Learning parameters
if self.learn_algo == "double_dqlearn" or self.learn_algo == "dispersed_double_dqlearn":
self.model.target_network = Model(inputs=self.model.x0, outputs=self.model.y0)
self.model.target_network.set_weights(self.model.online_network.get_weights())
self.model.target_network.compile(optimizer=self.model.optimizer, loss=self.model.loss_fun)
self.target_update = target_update
# Set Dispersed Double Deep Q-Learning parameters
if self.learn_algo == "dispersed_double_dqlearn":
self.state_predictor_watch = state_predictor_watch
self.state_predictor_loss = 0
self.state_predictor_batch = None
if self.model.state_predictor is None:
self.model.state_predictor = StatePredictionModel(resolution=self.model.resolution, nb_frames=self.model.nb_frames, nb_actions=self.model.nb_actions, depth_radius=self.model.depth_radius, depth_contrast=self.model.depth_contrast)
def get_state_data(self, game):
'''
Method returns model ready state data. The buffers from Vizdoom are
processed and grouped depending on how many previous frames the model is
using as defined in the nb_frames variable.
'''
frame = game.get_processed_state(self.model.depth_radius, self.model.depth_contrast)
if self.prev_frames is None:
self.prev_frames = [frame] * self.nb_frames
else:
self.prev_frames.append(frame)
self.prev_frames.pop(0)
return np.expand_dims(self.prev_frames, 0)
def train(self, game):
'''
Method preforms Reinforcement Learning on agent's model according to
learning parameters.
'''
print("\nTraining:", game.config_filename)
print("Model:", self.model.__class__.__name__)
print("Algorithm:", self.learn_algo)
print("Exploration_Policy:", self.exp_policy)
print("Frame Skips:", self.frame_skips)
print("Number of Previous Frames Used:", self.nb_frames)
print("Batch Size:", self.batch_size, '\n')
# Reinforcement Learning Loop
training_data = []
best_score = None
for epoch in range(self.nb_epoch):
pbar = tqdm(total=self.steps)
step = 0
loss = 0
total_reward = 0
game.game.new_episode()
self.prev_frames = None
if self.model.__class__.__name__ == 'HDQNModel': self.model.sub_model_frames = None
S = self.get_state_data(game)
a_prime = 0
# Preform learning step
while step < self.steps:
# Exploration Policies
if self.exp_policy == 'e-greedy':
if np.random.random() < self.epsilon:
q = int(np.random.randint(self.model.nb_actions))
a = self.model.predict(game, q)
else:
q = self.model.online_network.predict(S)
q = int(np.argmax(q[0]))
a = self.model.predict(game, q)
# Advance Action over frame_skips + 1
if not game.game.is_episode_finished(): game.play(a, self.frame_skips+1)
r = game.game.get_last_reward()
if self.model.__class__.__name__ == 'HDQNModel':
if q >= len(self.model.actions):
for i in range(self.model.skill_frame_skip):
a = self.model.predict(game, q)
if not game.game.is_episode_finished(): game.play(a, self.frame_skips+1)
r += game.game.get_last_reward()
# Store transition in memory
a = q
S_prime = self.get_state_data(game)
game_over = game.game.is_episode_finished()
transition = [S, a, r, S_prime, a_prime, game_over]
self.memory.remember(*transition)
S = S_prime
a_prime = a
# Generate training batch
if self.learn_algo == 'dqlearn':
batch = self.memory.get_batch_dqlearn(model=self.model, batch_size=self.batch_size, alpha=self.alpha, gamma=self.gamma)
elif self.learn_algo == 'sarsa':
batch = self.memory.get_batch_sarsa(model=self.model, batch_size=self.batch_size, alpha=self.alpha, gamma=self.gamma)
elif self.learn_algo == 'double_dqlearn':
batch = self.memory.get_batch_ddqlearn(model=self.model, batch_size=self.batch_size, alpha=self.alpha, gamma=self.gamma)
elif self.learn_algo == 'dispersed_double_dqlearn':
batch = self.memory.get_batch_ddqlearn(model=self.model, batch_size=self.batch_size, alpha=self.alpha, gamma=self.gamma)
self.state_predictor_batch = self.memory.get_batch_state_predictor(model=self.model, batch_size=10)
# Train model online network
if batch:
inputs, targets = batch
loss += float(self.model.online_network.train_on_batch(inputs, targets))
# Train State Prediction Model (dispersed DDQ-Learning)
if self.learn_algo == 'dispersed_double_dqlearn':
if self.state_predictor_batch:
inputs, targets = self.state_predictor_batch
self.state_predictor_loss += float(self.model.state_predictor.autoencoder_network.train_on_batch(inputs, targets))
# Update Target Network weights (DDQ-Learning)
if self.model.target_network and step % self.target_update == 0:
self.model.target_network.set_weights(self.model.online_network.get_weights())
if game_over:
if self.model.__class__.__name__ == 'HDQNModel': self.model.sub_model_frames = None
game.game.new_episode()
self.prev_frames = None
S = self.get_state_data(game)
step += 1
pbar.update(1)
# Decay Epsilon
if self.epsilon > self.final_epsilon and epoch >= self.epislon_wait: self.epsilon -= self.delta_epsilon
# Decay Alpha
if self.alpha > self.final_alpha and epoch >= self.alpha_wait: self.alpha -= self.delta_alpha
# Run Tests
print("Testing:")
pbar.close()
pbar = tqdm(total=self.nb_tests)
rewards = []
for i in range(self.nb_tests):
rewards.append(game.run(self))
pbar.update(1)
rewards = np.array(rewards)
training_data.append([loss, np.mean(rewards), np.max(rewards), np.min(rewards), np.std(rewards)])
np.savetxt("../data/results/"+ self.learn_algo.replace("_","-")+'_'+ self.model.__class__.__name__+'_'+ game.config_filename[:-4].replace("_","-") + ".csv", np.array(training_data))
# Save best weights
total_reward_avg = training_data[-1][1]
if best_score is None or (best_score is not None and total_reward_avg > best_score):
self.model.save_weights(self.learn_algo+'_'+ self.model.__class__.__name__+'_'+ game.config_filename[:-4] + ".h5")
best_score = total_reward_avg
if self.model.state_predictor: self.model.state_predictor.save_weights('sp_' + self.learn_algo+'_'+ self.model.__class__.__name__+'_'+ game.config_filename[:-4] + ".h5")
# Print Epoch Summary
if self.learn_algo == 'dispersed_double_dqlearn':
print("Epoch {:03d}/{:03d} | Loss {:.4f} | SP-Loss {:.4f} | Alpha {:.3f} | Epsilon {:.3f} | Average Reward {}".format(epoch + 1, self.nb_epoch, loss, self.state_predictor_loss, self.alpha, self.epsilon, total_reward_avg))
else:
print("Epoch {:03d}/{:03d} | Loss {:.4f} | Alpha {:.3f} | Epsilon {:.3f} | Average Reward {}".format(epoch + 1, self.nb_epoch, loss, self.alpha, self.epsilon, total_reward_avg))
print("Training Finished.\nBest Average Reward:", best_score)
def transfer_train(self, student_agent, game):
'''
Method preforms transfer learning from agent model to desired student model.
'''
print("\nTransfer Training:", game.config_filename)
print("Teacher Model:", self.model.__class__.__name__)
print("Student Model:", student_agent.model.__class__.__name__)
print("Frame Skips:", self.frame_skips)
print("Number of Previous Frames Used", self.nb_frames)
print("Batch Size:", self.batch_size)
# Transfer Learning Loop
training_data = []
best_score = None
for epoch in range(self.nb_epoch):
pbar = tqdm(total=self.steps)
step = 0
loss = 0.
total_reward = 0
game.game.new_episode()
self.prev_frames = None
if self.model.__class__.__name__ == 'HDQNModel': self.model.sub_model_frames = None
S = self.get_state_data(game)
a_prime = 0
# Preform learning step
while step < self.steps:
if self.model.__class__.__name__ == 'HDQNModel': self.model.update_submodel_frames(game)
# Exploration Policies
if self.exp_policy == 'e-greedy':
if np.random.random() < self.epsilon:
q = int(np.random.randint(self.model.nb_actions))
else:
q = None
# Gather Data
targets = []
inputs = []
t, q = self.model.softmax_q_values(S, student_agent.model.actions, q_=q)
targets.append(t)
inputs.append(S[0])
a = student_agent.model.actions[int(np.argmax(t))]
# Advance Action over frame_skips + 1
if not game.game.is_episode_finished(): game.play(a, self.frame_skips+1)
if self.model.__class__.__name__ == 'HDQNModel':
if q >= len(self.model.actions):
for i in range(self.model.skill_frame_skip):
self.model.update_submodel_frames(game)
S = self.get_state_data(game)
t, q = self.model.softmax_q_values(S, student_agent.model.actions, q_=q)
targets.append(t)
inputs.append(S[0])
a = student_agent.model.actions[int(np.argmax(t))]
if not game.game.is_episode_finished(): game.play(a, self.frame_skips+1)
inputs = np.array(inputs)
targets = np.array(targets)
loss += float(student_agent.model.online_network.train_on_batch(inputs, targets))
S = self.get_state_data(game)
if game.game.is_episode_finished():
break
if self.model.__class__.__name__ == 'HDQNModel': self.model.sub_model_frames = None
game.game.new_episode()
self.prev_frames = None
S = self.get_state_data(game)
step += 1
pbar.update(1)
# Decay Epsilon
if self.final_epsilon < self.epsilon and epoch >= self.epislon_wait: self.epsilon -= self.delta_epsilon
# Preform test for epoch
print("Testing:")
pbar.close()
pbar = tqdm(total=self.nb_tests)
rewards = []
for i in range(self.nb_tests):
rewards.append(game.run(student_agent))
pbar.update(1)
rewards = np.array(rewards)
training_data.append([loss, np.mean(rewards), np.max(rewards), np.min(rewards), np.std(rewards)])
np.savetxt("../data/results/"+'distilled_'+ self.model.__class__.__name__+'_'+ game.config_filename[:-4].replace("_","-") + ".csv", np.array(training_data))
# Save best weights
total_reward_avg = training_data[-1][1]
if best_score is None or (best_score is not None and total_reward_avg > best_score):
student_agent.model.save_weights('distilled_'+ self.model.__class__.__name__+'_'+ game.config_filename[:-4] + ".h5")
best_score = total_reward_avg
# Print Epoch Summary
print("Epoch {:03d}/{:03d} | Loss {:.4f} | Epsilon {:.3f} | Average Reward {}".format(epoch + 1, self.nb_epoch, loss, self.epsilon, total_reward_avg))
print("Training Finished.\nBest Average Reward:", best_score)
class ReplayMemory():
"""
ReplayMemory class used to stores transition data and generate batces for Q-learning.
"""
def __init__(self, memory_size=100):
'''
Method initiates memory class.
'''
self.memory = []
self._memory_size = memory_size
def remember(self, s, a, r, s_prime, a_prime, game_over):
'''
Method stores flattened stransition to memory bank.
'''
self.input_shape = s.shape[1:]
self.memory.append(np.concatenate([s.flatten(), np.array(a).flatten(), np.array(r).flatten(), s_prime.flatten(), np.array(a_prime).flatten(), 1 * np.array(game_over).flatten()]))
if self._memory_size > 0 and len(self.memory) > self._memory_size: self.memory.pop(0)
def get_batch_dqlearn(self, model, batch_size, alpha=1.0, gamma=0.9):
'''
Method generates batch for Deep Q-learn training.
'''
nb_actions = model.online_network.output_shape[-1]
input_dim = np.prod(self.input_shape)
# Generate Sample
if len(self.memory) < batch_size:
batch_size = len(self.memory)
samples = np.array(sample(self.memory, batch_size))
# Restructure Data
S = samples[:, 0 : input_dim]
a = samples[:, input_dim]
r = samples[:, input_dim + 1]
S_prime = samples[:, input_dim + 2 : 2 * input_dim + 2]
game_over = samples[:, 2 * input_dim + 3]
r = r.repeat(nb_actions).reshape((batch_size, nb_actions))
game_over = game_over.repeat(nb_actions).reshape((batch_size, nb_actions))
S = S.reshape((batch_size, ) + self.input_shape)
S_prime = S_prime.reshape((batch_size, ) + self.input_shape)
# Predict Q-Values
X = np.concatenate([S, S_prime], axis=0)
Y = model.online_network.predict(X)
# Get max Q-value
Qsa = np.max(Y[batch_size:], axis=1).repeat(nb_actions).reshape((batch_size, nb_actions))
delta = np.zeros((batch_size, nb_actions))
a = np.cast['int'](a)
delta[np.arange(batch_size), a] = 1
# Get target Q-Values
targets = ((1 - delta) * Y[:batch_size]) + ((alpha * ((delta * (r + (gamma * (1 - game_over) * Qsa))) - (delta * Y[:batch_size]))) + (delta * Y[:batch_size]))
return S, targets
def get_batch_sarsa(self, model, batch_size, alpha=1.0, gamma=0.9):
'''
Method generates batch for Deep Double Q-learn training.
'''
nb_actions = model.online_network.output_shape[-1]
input_dim = np.prod(self.input_shape)
# Generate Sample
if len(self.memory) < batch_size:
batch_size = len(self.memory)
samples = np.array(sample(self.memory, batch_size))
# Restructure Data
S = samples[:, 0 : input_dim]
a = samples[:, input_dim]
r = samples[:, input_dim + 1]
S_prime = samples[:, input_dim + 2 : 2 * input_dim + 2]
a_prime = samples[:, 2 * input_dim + 2]
game_over = samples[:, 2 * input_dim + 3]
r = r.repeat(nb_actions).reshape((batch_size, nb_actions))
game_over = game_over.repeat(nb_actions).reshape((batch_size, nb_actions))
S = S.reshape((batch_size, ) + self.input_shape)
S_prime = S_prime.reshape((batch_size, ) + self.input_shape)
# Predict Q-Values
X = np.concatenate([S, S_prime], axis=0)
Y = model.online_network.predict(X)
# Get max Q-value
Qsa = np.max(Y[batch_size:], axis=1).repeat(nb_actions).reshape((batch_size, nb_actions))
delta = np.zeros((batch_size, nb_actions))
a = np.cast['int'](a)
delta[np.arange(batch_size), a] = 1
# Get target Q-Values
targets = ((1 - delta) * Y[:batch_size]) + ((alpha * ((delta * (r + (gamma * (1 - game_over) * Qsa))) - (delta * Y[:batch_size]))) + (delta * Y[:batch_size]))
return S, targets
def get_batch_ddqlearn(self, model, batch_size, alpha=0.01, gamma=0.9):
'''
Method generates batch for Double Deep Q-learn training.
'''
nb_actions = model.online_network.output_shape[-1]
input_dim = np.prod(self.input_shape)
# Generate Sample
if len(self.memory) < batch_size:
batch_size = len(self.memory)
samples = np.array(sample(self.memory, batch_size))
# Restructure Data
S = samples[:, 0 : input_dim]
a = samples[:, input_dim]
r = samples[:, input_dim + 1]
S_prime = samples[:, input_dim + 2 : 2 * input_dim + 2]
a_prime = samples[:, 2 * input_dim + 2]
game_over = samples[:, 2 * input_dim + 3]
r = r.repeat(nb_actions).reshape((batch_size, nb_actions))
game_over = game_over.repeat(nb_actions).reshape((batch_size, nb_actions))
S = S.reshape((batch_size, ) + self.input_shape)
S_prime = S_prime.reshape((batch_size, ) + self.input_shape)
# Predict Q-Values
X = np.concatenate([S, S_prime], axis=0)
Y = model.online_network.predict(X)
best = np.argmax(Y[batch_size:], axis = 1)
YY = model.target_network.predict(S_prime)
# Get max Q-value
Qsa = YY.flatten()[np.arange(batch_size)*nb_actions + best].repeat(nb_actions).reshape((batch_size, nb_actions))
delta = np.zeros((batch_size, nb_actions))
a = np.cast['int'](a)
delta[np.arange(batch_size), a] = 1
# Get target Q-Values
targets = ((1 - delta) * Y[:batch_size]) + ((alpha * ((delta * (r + (gamma * (1 - game_over) * Qsa))) - (delta * Y[:batch_size]))) + (delta * Y[:batch_size]))
return S, targets
def get_batch_state_predictor(self, model, batch_size):
'''
Method generates batch for Dispersed Double Deep Q-learn training.
'''
nb_actions = model.online_network.output_shape[-1]
input_dim = np.prod(self.input_shape)
# Generate Sample
if len(self.memory) < batch_size:
batch_size = len(self.memory)
samples = np.array(sample(self.memory, batch_size))
# Restructure Data
S = samples[:, 0 : input_dim]
a = samples[:, input_dim]
S_prime = samples[:, input_dim + 2 : 2 * input_dim + 2]
S = S.reshape((batch_size, ) + self.input_shape)
delta = np.zeros((batch_size, nb_actions))
a = np.cast['int'](a)
delta[np.arange(batch_size), a] = 1
a = delta
S_prime = S_prime.reshape((batch_size, ) + self.input_shape)
S_prime = S_prime[np.arange(batch_size), -1]
S_prime = S_prime.reshape(S_prime.shape[0], 1, S_prime.shape[1], S_prime.shape[2])
inputs = [S, a]
return inputs, S_prime