We can use one generic footstep sound for all the enemies that walk on the ground. Make it around 0.5ish seconds in length. **1 Sound File:** 1. Footstep (I guess make sure it sounds like they're stepping on a grassy/rocky surface).
We can use one generic footstep sound for all the enemies that walk on the ground. Make it around 0.5ish seconds in length.
1 Sound File:
(I guess make sure it sounds like they're stepping on a grassy/rocky surface).