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// Anthropic voice_stream speech-to-text client for push-to-talk.
//
// Only reachable in ant builds (gated by feature('VOICE_MODE') in useVoice.ts import).
//
// Connects to Anthropic's voice_stream WebSocket endpoint using the same
// OAuth credentials as Claude Code. The endpoint uses conversation_engine
// backed models for speech-to-text. Designed for hold-to-talk: hold the
// keybinding to record, release to stop and submit.
//
// The wire protocol uses JSON control messages (KeepAlive, CloseStream) and
// binary audio frames. The server responds with TranscriptText and
// TranscriptEndpoint JSON messages.
import type { ClientRequest, IncomingMessage } from 'http'
import WebSocket from 'ws'
import { getOauthConfig } from '../constants/oauth.js'
import {
checkAndRefreshOAuthTokenIfNeeded,
getClaudeAIOAuthTokens,
isAnthropicAuthEnabled,
} from '../utils/auth.js'
import { logForDebugging } from '../utils/debug.js'
import { getUserAgent } from '../utils/http.js'
import { logError } from '../utils/log.js'
import { getWebSocketTLSOptions } from '../utils/mtls.js'
import { getWebSocketProxyAgent, getWebSocketProxyUrl } from '../utils/proxy.js'
import { jsonParse, jsonStringify } from '../utils/slowOperations.js'
const KEEPALIVE_MSG = '{"type":"KeepAlive"}'
const CLOSE_STREAM_MSG = '{"type":"CloseStream"}'
import { getFeatureValue_CACHED_MAY_BE_STALE } from './analytics/growthbook.js'
// ─── Constants ───────────────────────────────────────────────────────
const VOICE_STREAM_PATH = '/api/ws/speech_to_text/voice_stream'
const KEEPALIVE_INTERVAL_MS = 8_000
// finalize() resolution timers. `noData` fires when no TranscriptText
// arrives post-CloseStream — the server has nothing; don't wait out the
// full ~3-5s WS teardown to confirm emptiness. `safety` is the last-
// resort cap if the WS hangs. Exported so tests can shorten them.
export const FINALIZE_TIMEOUTS_MS = {
safety: 5_000,
noData: 1_500,
}
// ─── Types ──────────────────────────────────────────────────────────
export type VoiceStreamCallbacks = {
onTranscript: (text: string, isFinal: boolean) => void
onError: (error: string, opts?: { fatal?: boolean }) => void
onClose: () => void
onReady: (connection: VoiceStreamConnection) => void
}
// How finalize() resolved. `no_data_timeout` means zero server messages
// after CloseStream — the silent-drop signature (anthropics/anthropic#287008).
export type FinalizeSource =
| 'post_closestream_endpoint'
| 'no_data_timeout'
| 'safety_timeout'
| 'ws_close'
| 'ws_already_closed'
export type VoiceStreamConnection = {
send: (audioChunk: Buffer) => void
finalize: () => Promise<FinalizeSource>
close: () => void
isConnected: () => boolean
}
// The voice_stream endpoint returns transcript chunks and endpoint markers.
type VoiceStreamTranscriptText = {
type: 'TranscriptText'
data: string
}
type VoiceStreamTranscriptEndpoint = {
type: 'TranscriptEndpoint'
}
type VoiceStreamTranscriptError = {
type: 'TranscriptError'
error_code?: string
description?: string
}
type VoiceStreamMessage =
| VoiceStreamTranscriptText
| VoiceStreamTranscriptEndpoint
| VoiceStreamTranscriptError
| { type: 'error'; message?: string }
// ─── Availability ──────────────────────────────────────────────────────
export function isVoiceStreamAvailable(): boolean {
// voice_stream uses the same OAuth as Claude Code — available when the
// user is authenticated with Anthropic (Claude.ai subscriber or has
// valid OAuth tokens).
if (!isAnthropicAuthEnabled()) {
return false
}
const tokens = getClaudeAIOAuthTokens()
return tokens !== null && tokens.accessToken !== null
}
// ─── Connection ────────────────────────────────────────────────────────
export async function connectVoiceStream(
callbacks: VoiceStreamCallbacks,
options?: { language?: string; keyterms?: string[] },
): Promise<VoiceStreamConnection | null> {
// Ensure OAuth token is fresh before connecting
await checkAndRefreshOAuthTokenIfNeeded()
const tokens = getClaudeAIOAuthTokens()
if (!tokens?.accessToken) {
logForDebugging('[voice_stream] No OAuth token available')
return null
}
// voice_stream is a private_api route, but /api/ws/ is also exposed on
// the api.anthropic.com listener (service_definitions.yaml private-api:
// visibility.external: true). We target that host instead of claude.ai
// because the claude.ai CF zone uses TLS fingerprinting and challenges
// non-browser clients (anthropics/claude-code#34094). Same private-api
// pod, same OAuth Bearer auth — just a CF zone that doesn't block us.
// Desktop dictation still uses claude.ai (Swift URLSession has a
// browser-class JA3 fingerprint, so CF lets it through).
const wsBaseUrl =
process.env.VOICE_STREAM_BASE_URL ||
getOauthConfig()
.BASE_API_URL.replace('https://', 'wss://')
.replace('http://', 'ws://')
if (process.env.VOICE_STREAM_BASE_URL) {
logForDebugging(
`[voice_stream] Using VOICE_STREAM_BASE_URL override: ${process.env.VOICE_STREAM_BASE_URL}`,
)
}
const params = new URLSearchParams({
encoding: 'linear16',
sample_rate: '16000',
channels: '1',
endpointing_ms: '300',
utterance_end_ms: '1000',
language: options?.language ?? 'en',
})
// Route through conversation-engine with Deepgram Nova 3 (bypassing
// the server's project_bell_v2_config GrowthBook gate). The server
// side is anthropics/anthropic#278327 + #281372; this lets us ramp
// clients independently.
const isNova3 = getFeatureValue_CACHED_MAY_BE_STALE(
'tengu_cobalt_frost',
false,
)
if (isNova3) {
params.set('use_conversation_engine', 'true')
params.set('stt_provider', 'deepgram-nova3')
logForDebugging('[voice_stream] Nova 3 gate enabled (tengu_cobalt_frost)')
}
// Append keyterms as query params — the voice_stream proxy forwards
// these to the STT service which applies appropriate boosting.
if (options?.keyterms?.length) {
for (const term of options.keyterms) {
params.append('keyterms', term)
}
}
const url = `${wsBaseUrl}${VOICE_STREAM_PATH}?${params.toString()}`
logForDebugging(`[voice_stream] Connecting to ${url}`)
const headers: Record<string, string> = {
Authorization: `Bearer ${tokens.accessToken}`,
'User-Agent': getUserAgent(),
'x-app': 'cli',
}
const tlsOptions = getWebSocketTLSOptions()
const wsOptions =
typeof Bun !== 'undefined'
? {
headers,
proxy: getWebSocketProxyUrl(url),
tls: tlsOptions || undefined,
}
: { headers, agent: getWebSocketProxyAgent(url), ...tlsOptions }
const ws = new WebSocket(url, wsOptions)
let keepaliveTimer: ReturnType<typeof setInterval> | null = null
let connected = false
// Set to true once CloseStream has been sent (or the ws is closed).
// After this, further audio sends are dropped.
let finalized = false
// Set to true when finalize() is first called, to prevent double-fire.
let finalizing = false
// Set when the HTTP upgrade was rejected (unexpected-response). The
// close event that follows (1006 from our req.destroy()) is just
// mechanical teardown; the upgrade handler already reported the error.
let upgradeRejected = false
// Resolves finalize(). Four triggers: TranscriptEndpoint post-CloseStream
// (~300ms); no-data timer (1.5s); WS close (~3-5s); safety timer (5s).
let resolveFinalize: ((source: FinalizeSource) => void) | null = null
let cancelNoDataTimer: (() => void) | null = null
// Define the connection object before event handlers so it can be passed
// to onReady when the WebSocket opens.
const connection: VoiceStreamConnection = {
send(audioChunk: Buffer): void {
if (ws.readyState !== WebSocket.OPEN) {
return
}
if (finalized) {
// After CloseStream has been sent, the server rejects further audio.
// Drop the chunk to avoid a protocol error.
logForDebugging(
`[voice_stream] Dropping audio chunk after CloseStream: ${String(audioChunk.length)} bytes`,
)
return
}
logForDebugging(
`[voice_stream] Sending audio chunk: ${String(audioChunk.length)} bytes`,
)
// Copy the buffer before sending: NAPI Buffer objects from native
// modules may share a pooled ArrayBuffer. Creating a view with
// `new Uint8Array(buf.buffer, offset, len)` can reference stale or
// overlapping memory by the time the ws library reads it.
// `Buffer.from()` makes an owned copy that the ws library can safely
// consume as a binary WebSocket frame.
ws.send(Buffer.from(audioChunk))
},
finalize(): Promise<FinalizeSource> {
if (finalizing || finalized) {
// Already finalized or WebSocket already closed — resolve immediately.
return Promise.resolve('ws_already_closed')
}
finalizing = true
return new Promise<FinalizeSource>(resolve => {
const safetyTimer = setTimeout(
() => resolveFinalize?.('safety_timeout'),
FINALIZE_TIMEOUTS_MS.safety,
)
const noDataTimer = setTimeout(
() => resolveFinalize?.('no_data_timeout'),
FINALIZE_TIMEOUTS_MS.noData,
)
cancelNoDataTimer = () => {
clearTimeout(noDataTimer)
cancelNoDataTimer = null
}
resolveFinalize = (source: FinalizeSource) => {
clearTimeout(safetyTimer)
clearTimeout(noDataTimer)
resolveFinalize = null
cancelNoDataTimer = null
// Legacy Deepgram can leave an interim in lastTranscriptText
// with no TranscriptEndpoint (websocket_manager.py sends
// TranscriptChunk and TranscriptEndpoint as independent
// channel items). All resolve triggers must promote it;
// centralize here. No-op when the close handler already did.
if (lastTranscriptText) {
logForDebugging(
`[voice_stream] Promoting unreported interim before ${source} resolve`,
)
const t = lastTranscriptText
lastTranscriptText = ''
callbacks.onTranscript(t, true)
}
logForDebugging(`[voice_stream] Finalize resolved via ${source}`)
resolve(source)
}
// If the WebSocket is already closed, resolve immediately.
if (
ws.readyState === WebSocket.CLOSED ||
ws.readyState === WebSocket.CLOSING
) {
resolveFinalize('ws_already_closed')
return
}
// Defer CloseStream to the next event-loop iteration so any audio
// callbacks already queued by the native recording module are flushed
// to the WebSocket before the server is told to stop accepting audio.
// Without this, stopRecording() can return synchronously while the
// native module still has a pending onData callback in the event queue,
// causing audio to arrive after CloseStream.
setTimeout(() => {
finalized = true
if (ws.readyState === WebSocket.OPEN) {
logForDebugging('[voice_stream] Sending CloseStream (finalize)')
ws.send(CLOSE_STREAM_MSG)
}
}, 0)
})
},
close(): void {
finalized = true
if (keepaliveTimer) {
clearInterval(keepaliveTimer)
keepaliveTimer = null
}
connected = false
if (ws.readyState === WebSocket.OPEN) {
ws.close()
}
},
isConnected(): boolean {
return connected && ws.readyState === WebSocket.OPEN
},
}
ws.on('open', () => {
logForDebugging('[voice_stream] WebSocket connected')
connected = true
// Send an immediate KeepAlive so the server knows the client is active.
// Audio hardware initialisation can take >1s, so this prevents the
// server from closing the connection before audio capture starts.
logForDebugging('[voice_stream] Sending initial KeepAlive')
ws.send(KEEPALIVE_MSG)
// Send periodic keepalive to prevent idle timeout
keepaliveTimer = setInterval(
ws => {
if (ws.readyState === WebSocket.OPEN) {
logForDebugging('[voice_stream] Sending periodic KeepAlive')
ws.send(KEEPALIVE_MSG)
}
},
KEEPALIVE_INTERVAL_MS,
ws,
)
// Pass the connection to the caller so it can start sending audio.
// This fires only after the WebSocket is truly open, guaranteeing
// that send() calls will not be silently dropped.
callbacks.onReady(connection)
})
// Track the last TranscriptText so that when TranscriptEndpoint arrives
// we can emit it as the final transcript. The server sometimes sends
// multiple non-cumulative TranscriptText messages without endpoints
// between them; the TranscriptText handler auto-finalizes previous
// segments when it detects the text has changed non-cumulatively.
let lastTranscriptText = ''
ws.on('message', (raw: Buffer | string) => {
const text = raw.toString()
logForDebugging(
`[voice_stream] Message received (${String(text.length)} chars): ${text.slice(0, 200)}`,
)
let msg: VoiceStreamMessage
try {
msg = jsonParse(text) as VoiceStreamMessage
} catch {
return
}
switch (msg.type) {
case 'TranscriptText': {
const transcript = msg.data
logForDebugging(`[voice_stream] TranscriptText: "${transcript ?? ''}"`)
// Data arrived after CloseStream — disarm the no-data timer so
// a slow-but-real flush isn't cut off. Only disarm once finalized
// (CloseStream sent); pre-CloseStream data racing the deferred
// send would cancel the timer prematurely, falling back to the
// slower 5s safety timeout instead of the 1.5s no-data timer.
if (finalized) {
cancelNoDataTimer?.()
}
if (transcript) {
// Detect when the server has moved to a new speech segment.
// Progressive refinements extend or shorten the previous text
// (e.g., "hello" → "hello world", or "hello wor" → "hello wo").
// A new segment starts with completely different text (neither
// is a prefix of the other). When detected, emit the previous
// text as final so the caller can accumulate it, preventing
// the new segment from overwriting and losing the old one.
//
// Nova 3's interims are cumulative across segments AND can
// revise earlier text ("Hello?" → "Hello."). Revision breaks
// the prefix check, causing false auto-finalize → the same
// text committed once AND re-appearing in the cumulative
// interim = duplication. Nova 3 only endpoints on the final
// flush, so auto-finalize is never correct for it.
if (!isNova3 && lastTranscriptText) {
const prev = lastTranscriptText.trimStart()
const next = transcript.trimStart()
if (
prev &&
next &&
!next.startsWith(prev) &&
!prev.startsWith(next)
) {
logForDebugging(
`[voice_stream] Auto-finalizing previous segment (new segment detected): "${lastTranscriptText}"`,
)
callbacks.onTranscript(lastTranscriptText, true)
}
}
lastTranscriptText = transcript
// Emit as interim so the caller can show a live preview.
callbacks.onTranscript(transcript, false)
}
break
}
case 'TranscriptEndpoint': {
logForDebugging(
`[voice_stream] TranscriptEndpoint received, lastTranscriptText="${lastTranscriptText}"`,
)
// The server signals the end of an utterance. Emit the last
// TranscriptText as a final transcript so the caller can commit it.
const finalText = lastTranscriptText
lastTranscriptText = ''
if (finalText) {
callbacks.onTranscript(finalText, true)
}
// When TranscriptEndpoint arrives after CloseStream was sent,
// the server has flushed its final transcript — nothing more is
// coming. Resolve finalize now so the caller reads the
// accumulated buffer immediately (~300ms) instead of waiting
// for the WebSocket close event (~3-5s of server teardown).
// `finalized` (not `finalizing`) is the right gate: it flips
// inside the setTimeout(0) that actually sends CloseStream, so
// a TranscriptEndpoint that races the deferred send still waits.
if (finalized) {
resolveFinalize?.('post_closestream_endpoint')
}
break
}
case 'TranscriptError': {
const desc =
msg.description ?? msg.error_code ?? 'unknown transcription error'
logForDebugging(`[voice_stream] TranscriptError: ${desc}`)
if (!finalizing) {
callbacks.onError(desc)
}
break
}
case 'error': {
const errorDetail = msg.message ?? jsonStringify(msg)
logForDebugging(`[voice_stream] Server error: ${errorDetail}`)
if (!finalizing) {
callbacks.onError(errorDetail)
}
break
}
default:
break
}
})
ws.on('close', (code, reason) => {
const reasonStr = reason?.toString() ?? ''
logForDebugging(
`[voice_stream] WebSocket closed: code=${String(code)} reason="${reasonStr}"`,
)
connected = false
if (keepaliveTimer) {
clearInterval(keepaliveTimer)
keepaliveTimer = null
}
// If the server closed the connection before sending TranscriptEndpoint,
// promote the last interim transcript to final so no text is lost.
if (lastTranscriptText) {
logForDebugging(
'[voice_stream] Promoting unreported interim transcript to final on close',
)
const finalText = lastTranscriptText
lastTranscriptText = ''
callbacks.onTranscript(finalText, true)
}
// During finalize, suppress onError — the session already delivered
// whatever it had. useVoice's onError path wipes accumulatedRef,
// which would destroy the transcript before the finalize .then()
// reads it. `finalizing` (not resolveFinalize) is the gate: set once
// at finalize() entry, never cleared, so it stays accurate after the
// fast path or a timer already resolved.
resolveFinalize?.('ws_close')
if (!finalizing && !upgradeRejected && code !== 1000 && code !== 1005) {
callbacks.onError(
`Connection closed: code ${String(code)}${reasonStr ? ` — ${reasonStr}` : ''}`,
)
}
callbacks.onClose()
})
// The ws library fires 'unexpected-response' when the HTTP upgrade
// returns a non-101 status. Listening lets us surface the actual status
// and flag 4xx as fatal (same token/TLS fingerprint won't change on
// retry). With a listener registered, ws does NOT abort on our behalf —
// we destroy the request; 'error' does not fire, 'close' does (suppressed
// via upgradeRejected above).
//
// Bun's ws shim historically didn't implement this event (a warning
// is logged once at registration). Under Bun a non-101 upgrade falls
// through to the generic 'error' + 'close' 1002 path with no recoverable
// status; the attemptGenRef guard in useVoice.ts still surfaces the
// retry-attempt failure, the user just sees "Expected 101 status code"
// instead of "HTTP 503". No harm — the gen fix is the load-bearing part.
ws.on('unexpected-response', (req: ClientRequest, res: IncomingMessage) => {
const status = res.statusCode ?? 0
// Bun's ws implementation on Windows can fire this event for a
// successful 101 Switching Protocols response (anthropics/claude-code#40510).
// 101 is never a rejection — bail before we destroy a working upgrade.
if (status === 101) {
logForDebugging(
'[voice_stream] unexpected-response fired with 101; ignoring',
)
return
}
logForDebugging(
`[voice_stream] Upgrade rejected: status=${String(status)} cf-mitigated=${String(res.headers['cf-mitigated'])} cf-ray=${String(res.headers['cf-ray'])}`,
)
upgradeRejected = true
res.resume()
req.destroy()
if (finalizing) return
callbacks.onError(
`WebSocket upgrade rejected with HTTP ${String(status)}`,
{ fatal: status >= 400 && status < 500 },
)
})
ws.on('error', (err: Error) => {
logError(err)
logForDebugging(`[voice_stream] WebSocket error: ${err.message}`)
if (!finalizing) {
callbacks.onError(`Voice stream connection error: ${err.message}`)
}
})
return connection
}