From 497460a93dd0e64573c018579794dfba89804f0c Mon Sep 17 00:00:00 2001 From: James Pepper Date: Mon, 12 Jan 2026 22:56:49 +0000 Subject: [PATCH] Update iOS liquid glass feature to iOS 26+ Replaced all references to 'iOS 18+' with 'iOS 26+' for the liquid glass and blur effects across documentation, skills guides, and changelog. Renamed the related archive document to match the new versioning. This ensures consistency with the updated platform support requirements. --- .github/skills/developer-guide/SKILL.md | 2 +- .github/skills/frontend-design/SKILL.md | 2 +- CHANGELOG.md | 4 ++-- README.md | 2 +- docs/DOCS_SUMMARY.md | 8 ++++---- docs/archive/UI_IMPROVEMENTS.md | 2 +- .../{iOS18_LIQUID_GLASS.md => iOS26_LIQUID_GLASS.md} | 0 7 files changed, 10 insertions(+), 10 deletions(-) rename docs/archive/{iOS18_LIQUID_GLASS.md => iOS26_LIQUID_GLASS.md} (100%) diff --git a/.github/skills/developer-guide/SKILL.md b/.github/skills/developer-guide/SKILL.md index 35873d6d..9f592f06 100644 --- a/.github/skills/developer-guide/SKILL.md +++ b/.github/skills/developer-guide/SKILL.md @@ -151,7 +151,7 @@ This document outlines the technical skills, knowledge areas, and competencies r - **iOS Keychain**: Secure data storage (via expo-secure-store) - **Face ID / Touch ID**: Biometric authentication integration - **App Store Guidelines**: Submission requirements and policies -- **iOS 18+ Features**: Liquid glass effects, material blur (via expo-glass-effect) +- **iOS 26+ Features**: Liquid glass effects, material blur (via expo-glass-effect) - **Provisioning Profiles**: Code signing and distribution ### Android Development (Intermediate) diff --git a/.github/skills/frontend-design/SKILL.md b/.github/skills/frontend-design/SKILL.md index b5f6cd54..268967a7 100644 --- a/.github/skills/frontend-design/SKILL.md +++ b/.github/skills/frontend-design/SKILL.md @@ -64,7 +64,7 @@ Focus on mobile-native excellence: - **Layering**: Use shadows, borders, and blur to create hierarchy without heavy decoration - **Blur effects**: Platform-specific blur (iOS: `expo-blur`, Android: subtle overlays) for modern depth - **Card design**: Rounded corners (16-24pt radius), subtle shadows, proper elevation -- **Glass morphism**: Translucent surfaces with backdrop blur for premium feel (iOS 18+ liquid glass tabs) +- **Glass morphism**: Translucent surfaces with backdrop blur for premium feel (iOS 26+ liquid glass tabs) ### Platform-Specific Excellence - **iOS Fluidity**: diff --git a/CHANGELOG.md b/CHANGELOG.md index 7a711814..fa080642 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -54,7 +54,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - Proper SafeAreaView integration for content padding - See [ANDROID_EDGE_TO_EDGE.md](docs/ANDROID_EDGE_TO_EDGE.md) for implementation details -#### 🎨 iOS Liquid Glass Tabs (iOS 18+) +#### 🎨 iOS Liquid Glass Tabs (iOS 26+) - **Migrated to Expo Router NativeTabs** for native iOS liquid glass effect - Advanced iOS features: - Automatic tab bar minimize behavior on scroll @@ -239,7 +239,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 ### Platform Support #### 📱 iOS Support -- iOS 18+ with liquid glass tabs and advanced blur effects +- iOS 26+ with liquid glass tabs and advanced blur effects - Automatic tab minimize behavior support - Face ID and Touch ID support - Native SegWit address support diff --git a/README.md b/README.md index 76d66f3a..9ae370bb 100644 --- a/README.md +++ b/README.md @@ -119,7 +119,7 @@ BitSleuth Wallet is a client-side Bitcoin wallet built with React Native and Exp - Custom wallet color themes - Smooth animations and haptic feedback - Native iOS 26+ liquid glass tabs with auto-minimize behavior - - Material blur effects on iOS 18+ + - Material blur effects on iOS 26+ - 📊 **Real-Time Data** - Live Bitcoin price updates diff --git a/docs/DOCS_SUMMARY.md b/docs/DOCS_SUMMARY.md index 15df9130..4ea91c26 100644 --- a/docs/DOCS_SUMMARY.md +++ b/docs/DOCS_SUMMARY.md @@ -121,13 +121,13 @@ - Consistent color system - Modern component styling -### iOS 18 Liquid Glass UI +### iOS 26 Liquid Glass UI **Key Documents:** -- `iOS18_LIQUID_GLASS.md` +- `iOS26_LIQUID_GLASS.md` - `LIQUID_GLASS_TABS.md` -**Feature:** iOS 18 system blur materials creating "liquid glass" effect +**Feature:** iOS 26 system blur materials creating "liquid glass" effect **Implementation:** - Platform detection using React Native `Platform` API @@ -740,7 +740,7 @@ ### Platform Optimization - Edge-to-edge on Android 15+ -- Liquid glass on iOS 18+ +- Liquid glass on iOS 26+ - New Architecture enabled - Platform-specific blur materials - Safe area insets handling diff --git a/docs/archive/UI_IMPROVEMENTS.md b/docs/archive/UI_IMPROVEMENTS.md index 3e3352db..ccc693fd 100644 --- a/docs/archive/UI_IMPROVEMENTS.md +++ b/docs/archive/UI_IMPROVEMENTS.md @@ -93,7 +93,7 @@ This document outlines the comprehensive UI/UX improvements made to the BitSleut #### Theme Consistency - Maintained existing gradient system (coral/cyan themes) -- Enhanced glassmorphism effects (iOS 18 liquid glass preserved) +- Enhanced glassmorphism effects (iOS 26 liquid glass preserved) - Better color harmony across light and dark modes ### Phase 5: Component Polish ✅ diff --git a/docs/archive/iOS18_LIQUID_GLASS.md b/docs/archive/iOS26_LIQUID_GLASS.md similarity index 100% rename from docs/archive/iOS18_LIQUID_GLASS.md rename to docs/archive/iOS26_LIQUID_GLASS.md