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Copy pathGradientsPresets.cs
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53 lines (47 loc) · 1.38 KB
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using Godot;
namespace GradientLine.GradientLineCode;
public class GradientsPresets
{
public static readonly Color[] FireColors =
[
new Color(0.1f, 0f, 0f),
new Color(0.8f, 0.1f, 0f),
new Color(1f, 0.5f, 0f),
new Color(1f, 0.9f, 0.2f),
new Color(1f, 1f, 0.8f),
new Color(0.1f, 0f, 0f)
];
public static readonly Color[] OceanColors =
[
new Color(0f, 0.05f, 0.2f),
new Color(0f, 0.3f, 0.6f),
new Color(0f, 0.7f, 0.9f),
new Color(0.4f, 0.9f, 1f),
new Color(0.8f, 1f, 1f),
new Color(0f, 0.05f, 0.2f)
];
public static readonly Color[] MonoColors =
[
new Color(0.1f, 0.1f, 0.1f),
new Color(1f, 1f, 1f),
new Color(0.1f, 0.1f, 0.1f)
];
public static readonly Color[] ChristmasColors =
[
new Color(1f, 0f, 0f),
new Color(1f, 1f, 1f),
new Color(0f, 0.5f, 0f),
new Color(0f, 0.5f, 0f),
new Color(1f, 1f, 1f),
new Color(1f, 0f, 0f)
];
public static readonly Color[] SpringColors =
{
new Color(1f, 0.8f, 0.9f), // pastel pink
new Color(0.9f, 0.9f, 1f), // pastel lavender
new Color(0.8f, 1f, 0.9f), // pastel mint
new Color(0.9f, 1f, 0.8f), // pastel yellow-green
new Color(1f, 0.95f, 0.8f), // pastel peach
new Color(1f, 0.8f, 0.9f)
};
}