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This repository was archived by the owner on Nov 10, 2021. It is now read-only.
This repository was archived by the owner on Nov 10, 2021. It is now read-only.

Use a Redis Database #7

@0ddlyoko

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@0ddlyoko

This will be much faster than using the REST. We could store player's data in Redis to avoid having to send a request to /player/

We could store these data:

  • Player's uuid as the key
  • Player's nickname
  • Player's display name
  • Player's language
  • Player's current server

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