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some ideas #1

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@AViewFromTheTop
  • configurable xp amounts per mob
  • configurable walking speeds per mob
  • configurable ore xp amounts
  • configurable mining speed
  • configurable damage tilt intensity in vanilla accessibility options
  • configurable gravity intensity
  • sound attenuation distance multiplier

new features:

  • flyby sounds per projectile/mob
  • screenshakes per mob/event
  • arrows lighting things on fire
  • spotting icons for each mob (off by default)
  • damaged textures for each mob (like iron golems)

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