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MatrixProcessing.cpp
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95 lines (77 loc) · 2.03 KB
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#include "MatrixProcessing.h"
#include <string>
MatrixProcessing::MatrixProcessing(std::shared_ptr<WindCanvas> canvs)
{
canvas = canvs;
neo_font = std::make_shared<Font>(canvas->GetWriteFactory(), 20);
}
void MatrixProcessing::Draw(double delta)
{
ProcessTrails(delta);
for (auto& trail : trails)
{
if (!trail.CanBeDrawn())
continue;
canvas->DrawTextStr(trail.x, trail.y, GetRandomChar(), *neo_font, canvas->MakeColor(150, 210, 150));
// draw its trial
for (int tr_i = 1; tr_i < trail.trial_len; tr_i++)
{
int tailY = trail.y - (tr_i * g_StepTime);
if (tailY < 0)
continue;
uint8_t alpha = (uint8_t)(255 * (1.0f - (float)tr_i / trail.trial_len));
canvas->DrawTextStr(trail.x, tailY, GetRandomChar(), *neo_font,
canvas->MakeColor(0, 180, 35, alpha));
}
}
}
std::string MatrixProcessing::GetRandomChar()
{
char c = (char)(33 + rand() % 94);
return std::string(1, c);
}
void MatrixProcessing::ProcessTrails(double delta)
{
int columns = trails.size();
if (latest_x != canvas->GetH() || latest_y != canvas->GetW())
{
int columns = canvas->GetW() / g_StepTime;
trails.clear();
trails.resize(columns); // clear x
for (int i = 0; i < trails.size(); i++)
{
// create it
Trail trail;
trail.x = (x_start + (i * g_StepTime));
trail.y = (int)(rand() % 1000);
trail.speed = (int)(100 + rand() % 300);
trail.trail_len_max = (int)(rand() % 30);
trails[i] = std::move(trail);
}
latest_x = canvas->GetH();
latest_y = canvas->GetW();
}
if (trails.empty())
return;
for (int i = 0; i < trails.size(); i++)
{
if (trails[i].x == (x_start + (i * g_StepTime)))
{
// already have trail on column
// process it
if (trails[i].CanBeDrawn())
trails[i].Step(delta);
// clear by y
if (trails[i].y > canvas->GetH() - y_start)
trails[i].clear();
}
else
{
// recreate it
trails[i].x = (x_start + (i * g_StepTime));
trails[i].y = (int)(rand() % 1000);
trails[i].speed = (int)(100 + rand() % 300);
trails[i].trail_len_max = (int)(rand() % 30);
}
}
}