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Copy pathPreloadAlert.cs
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312 lines (266 loc) · 10.9 KB
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using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using ExileCore;
using ExileCore.Shared.Enums;
using ExileCore.Shared.Helpers;
using ImGuiNET;
using SharpDX;
using Vector2 = System.Numerics.Vector2;
namespace PreloadAlert
{
public class PreloadAlert : BaseSettingsPlugin<PreloadAlertSettings>
{
private string PreloadAlerts => Path.Combine(DirectoryFullName,"config","preload_alerts_default.txt");
private string PreloadAlertsPersonal => Path.Combine(DirectoryFullName, "config", "preload_alerts_personal.txt");
private ConcurrentDictionary<string, PreloadConfigLine> PreloadConfigLines { get; } = new ConcurrentDictionary<string, PreloadConfigLine>();
private ConcurrentDictionary<string, PreloadConfigLine> AlertsToDraw { get; } = new ConcurrentDictionary<string, PreloadConfigLine>();
private Action<string, Color> AddPreload => ExternalPreloads;
private List<string> PreloadDebug { get; } = new List<string>();
private Action PreloadDebugAction { get; set; }
public override void OnLoad()
{
ReadConfigFiles();
Graphics.InitImage("preload-start.png");
Graphics.InitImage("preload-end.png");
Graphics.InitImage("preload-new.png");
}
public override bool Initialise()
{
GameController.PluginBridge.SaveMethod($"{nameof(PreloadAlert)}.{nameof(AddPreload)}", AddPreload);
GameController.LeftPanel.WantUse(() => Settings.Enable);
AreaChange(GameController.Area.CurrentArea);
return true;
}
private void ReadConfigFiles()
{
if (!File.Exists(PreloadAlerts))
{
DebugWindow.LogError($"PreloadAlert.ReadConfigFiles -> Config file is missing: {PreloadAlerts}");
return;
}
if (!File.Exists(PreloadAlertsPersonal))
{
File.Create(PreloadAlertsPersonal);
DebugWindow.LogMsg($"PreloadAlert.ReadConfigFiles -> Personal config file got created: {PreloadAlertsPersonal}");
}
PreloadConfigLines.Clear();
AddLinesFromFile(PreloadAlerts, PreloadConfigLines);
AddLinesFromFile(PreloadAlertsPersonal, PreloadConfigLines);
}
private static void AddLinesFromFile(string path, IDictionary<string, PreloadConfigLine> preloadLines)
{
if (!File.Exists(path)) return;
var lines = File.ReadAllLines(path);
foreach (var line in lines)
{
if (string.IsNullOrWhiteSpace(line)) continue;
if (line.StartsWith("#")) continue;
var lineContent = line.Split(';');
var metadataKey = lineContent[0].Trim();
if (preloadLines.ContainsKey(metadataKey))
{
if (line.StartsWith("-"))
{
preloadLines.Remove(metadataKey);
}
continue;
}
var textAndColor = new PreloadConfigLine
{
Text = lineContent[1].Trim(),
Color = lineContent.ConfigColorValueExtractor(2)
};
preloadLines.Add(metadataKey, textAndColor);
}
}
public override void AreaChange(AreaInstance area)
{
AlertsToDraw.Clear();
PreloadDebugAction = null;
Parse();
}
private void ExternalPreloads(string text, Color color)
{
AlertsToDraw.TryAdd(text, new PreloadConfigLine {Text = text, FastColor = () => color});
}
private void Parse()
{
PreloadDebug.Clear();
try
{
GameController.Files.ReloadFiles();
var allFiles = GameController.Files.AllFiles;
foreach (var file in allFiles)
{
if (file.Value.ChangeCount != GameController.Game.AreaChangeCount) continue;
var text = file.Key;
if (string.IsNullOrWhiteSpace(text)) continue;
if (text.Contains('@')) text = text.Split('@')[0];
text = text.Trim();
PreloadDebug.Add(text);
CheckForPreload(text);
}
}
catch (Exception e)
{
DebugWindow.LogError($"{nameof(PreloadAlert)} -> {e}");
}
}
public override Job Tick()
{
if (Input.GetKeyState(Settings.ReloadKey.Value))
{
ReadConfigFiles();
AreaChange(GameController.Area.CurrentArea);
}
return null;
}
private bool ShouldRender()
{
if (!Settings.Enable
|| GameController.Area.CurrentArea == null
|| GameController.Area.CurrentArea.IsTown
|| GameController.Area.CurrentArea.IsHideout
|| GameController.IsLoading
|| !GameController.InGame
|| GameController.Game.IngameState.IngameUi.StashElement.IsVisibleLocal
)
{
return false;
}
var uiHover = GameController.Game.IngameState.UIHover;
var miniMap = GameController.Game.IngameState.IngameUi.Map.SmallMiniMap;
if (uiHover?.Tooltip != null
&& uiHover.IsValid
&& uiHover.Address != 0x00
&& uiHover.Tooltip.Address != 0x00
&& uiHover.Tooltip.IsVisibleLocal
&& uiHover.Tooltip.GetClientRectCache.Intersects(miniMap.GetClientRectCache))
{
return false;
}
return true;
}
public override void Render()
{
PreloadDebugAction?.Invoke();
if (!ShouldRender()) return;
var startDrawPoint = GameController.LeftPanel.StartDrawPoint;
var f = startDrawPoint.Y;
var maxWidth = 0f;
var lastLine = Vector2.Zero;
var toDraw = AlertsToDraw
.ToArray()
.OrderBy(a => a.Value.Text);
foreach (var keyLinePair in toDraw)
{
var line = keyLinePair.Value;
lastLine = Graphics.DrawText(
line.Text,
startDrawPoint,
line.FastColor?.Invoke() ?? line.Color ?? Settings.DefaultTextColor,
FontAlign.Right
);
startDrawPoint.Y += lastLine.Y;
maxWidth = Math.Max(lastLine.X, maxWidth);
}
var bounds = new RectangleF(GameController.LeftPanel.StartDrawPoint.X - maxWidth - 55,
GameController.LeftPanel.StartDrawPoint.Y, maxWidth + 60, startDrawPoint.Y - f);
Graphics.DrawImage("preload-new.png", bounds, Settings.BackgroundColor);
GameController.LeftPanel.StartDrawPoint = startDrawPoint;
}
private void CheckForPreload(string text)
{
var preloadLine = PreloadConfigLines.FirstOrDefault(tuple => text == tuple.Key);
if (preloadLine.Equals(default(KeyValuePair<string, PreloadConfigLine>))) return;
AlertsToDraw.TryAdd(preloadLine.Key, preloadLine.Value);
}
public override void DrawSettings()
{
if (ImGui.Button("Dump preloads"))
{
Directory.CreateDirectory(Path.Combine(DirectoryFullName, "Dumps"));
var path = Path.Combine(
DirectoryFullName,
"Dumps",
$"{GameController.Area.CurrentArea.Name}_{DateTime.Now.Ticks}.txt"
);
File.WriteAllLines(path, PreloadDebug);
}
if (ImGui.Button("Dump grouped preloads"))
{
Directory.CreateDirectory(Path.Combine(DirectoryFullName, "Dumps"));
var path = Path.Combine(
DirectoryFullName,
"Dumps",
$"{GameController.Area.CurrentArea.Name}_Grouped_{DateTime.Now.Ticks}.txt"
);
File.WriteAllLines(path, PreloadDebug);
}
if (ImGui.Button("Show all preloads"))
{
var groupBy = PreloadDebug.OrderBy(x => x).GroupBy(x => x.IndexOf('/')).ToList();
var result = new Dictionary<string, List<string>>(groupBy.Count);
foreach (var gr in groupBy)
{
var g = gr.ToList();
if (gr.Key != -1)
{
var list = new List<string>(g.Count);
result[g.First().Substring(0, gr.Key)] = list;
foreach (var str in g)
{
list.Add(str);
}
}
else
{
var list = new List<string>(g.Count);
var key = gr.Key.ToString();
result[key] = list;
foreach (var str in g)
{
list.Add(str);
}
}
}
groupBy = null;
PreloadDebugAction = () =>
{
foreach (var res in result)
{
if (ImGui.TreeNode(res.Key))
{
foreach (var str in res.Value)
{
ImGui.Text(str);
}
ImGui.TreePop();
}
}
ImGui.Separator();
if (AlertsToDraw.Count > 0)
{
if (ImGui.TreeNode("Alerts to draw"))
{
foreach (var keyAlertPair in AlertsToDraw)
{
var alert = keyAlertPair.Value;
ImGui.TextColored(
(alert.FastColor?.Invoke() ?? alert.Color ?? Settings.DefaultTextColor).ToImguiVec4(),
$"{alert.Text}"
);
}
ImGui.TreePop();
}
}
if (ImGui.Button("Close")) PreloadDebugAction = null;
};
}
base.DrawSettings();
}
}
}