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Copy pathresizeable_buffer.hpp
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71 lines (66 loc) · 2.11 KB
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/*
* SPDX-FileCopyrightText: Copyright (c) 2026 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: Apache-2.0
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <common.hpp>
#include <cuda_support.hpp>
#include <memory>
#include <allocator.hpp>
namespace nve {
// Internal class for managing scratch buffers
class ResizeableBuffer {
public:
ResizeableBuffer(allocator_ptr_t& allocator, bool host_alloc)
: host_alloc_(host_alloc), buffer_(nullptr), size_(0), allocator_(allocator) {
NVE_ASSERT_(allocator);
}
~ResizeableBuffer() {
// Skip the free entirely when nothing was ever allocated: Safer for driverless deployments.
if (buffer_) {
if (host_alloc_) {
NVE_CHECK_(allocator_->host_free(buffer_));
} else {
NVE_CHECK_(allocator_->device_free(buffer_));
}
}
size_ = 0;
}
// If requested size is larger than existing size, a new buffer will be allocated (old data is lost)
void* get_ptr(size_t buffer_size) {
if (buffer_size > size_) {
if (host_alloc_) {
if (buffer_) {
NVE_CHECK_(allocator_->host_free(buffer_));
}
NVE_CHECK_(allocator_->host_allocate(&buffer_, buffer_size));
} else {
if (buffer_) {
NVE_CHECK_(allocator_->device_free(buffer_));
}
NVE_CHECK_(allocator_->device_allocate(&buffer_, buffer_size));
}
size_ = buffer_size;
}
return buffer_;
}
size_t get_size() const { return size_; }
private:
bool host_alloc_;
void* buffer_;
size_t size_;
allocator_ptr_t allocator_;
};
} // namespace nve