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input_win.cpp
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74 lines (58 loc) · 1.41 KB
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#if _WIN32
#include "input.hpp"
#include "mapper.hpp"
namespace Input
{
Input::Input()
{
}
Input::~Input()
{
}
void Input::MouseDown(MouseButton key)
{
INPUT inputs = {0};
inputs.type = INPUT_MOUSE;
inputs.mi.dwFlags = mapMouseButton(key);
SendInput(1, &inputs, sizeof(INPUT));
}
void Input::MouseUp(MouseButton key)
{
INPUT inputs = {0};
inputs.type = INPUT_MOUSE;
inputs.mi.dwFlags = mapMouseButton(key) << 1;
SendInput(1, &inputs, sizeof(INPUT));
}
void Input::MouseMove(int x, int y)
{
INPUT inputs = {0};
inputs.type = INPUT_MOUSE;
inputs.mi.dx = x;
inputs.mi.dy = y;
inputs.mi.dwFlags = MOUSEEVENTF_MOVE;
SendInput(1, &inputs, sizeof(INPUT));
}
void Input::KeyDown(KeyType key)
{
INPUT inputs = { 0 };
inputs.type = INPUT_KEYBOARD;
inputs.ki.wVk = mapKey(key);
inputs.ki.wScan = 0;
inputs.ki.dwFlags = 0;
inputs.ki.time = 0;
inputs.ki.dwExtraInfo = 0;
SendInput(1, &inputs, sizeof(INPUT));
}
void Input::KeyUp(KeyType key)
{
INPUT inputs = { 0 };
inputs.type = INPUT_KEYBOARD;
inputs.ki.wVk = mapKey(key);
inputs.ki.wScan = 0;
inputs.ki.dwFlags = KEYEVENTF_KEYUP;
inputs.ki.time = 0;
inputs.ki.dwExtraInfo = 0;
SendInput(1, &inputs, sizeof(INPUT));
}
};
#endif