NeneTech Ind. is an independent development team founded by BennySpace (Vlasov Daniil) and Wesdmond (Timofey Shabanov) with full focus on building practical, modern and maintainable software.
Our current main project is NeneEngine — a lightweight C++ game engine designed around clean architecture, ECS-based gameplay systems and fast prototyping.
We truly value:
- simple and readable code;
- modular architecture;
- experimentation without unnecessary complexity.
// There are no icons for DirectX12 and WinAPI :(The organization is currently in an early stage but feedback and bug reports in issues are welcome.
For questions, suggestions (maybe even collaboration):
