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package main
import "fmt"
func execute(op int) {
switch op {
case PUSH:
stack = append(stack, program[pc+1])
pc += 1
case ADD:
if len(stack) < 2 {
return
}
a := stack[len(stack)-1]
b := stack[len(stack)-2]
stack = stack[:len(stack)-2]
stack = append(stack, a+b)
case SUB:
if len(stack) < 2 {
return
}
a := stack[len(stack)-1]
b := stack[len(stack)-2]
stack = stack[:len(stack)-2]
stack = append(stack, a-b)
case MUL:
if len(stack) < 2 {
return
}
a := stack[len(stack)-1]
b := stack[len(stack)-2]
stack = stack[:len(stack)-2]
stack = append(stack, a*b)
case DIV:
if len(stack) < 2 {
return
}
a := stack[len(stack)-1]
b := stack[len(stack)-2]
if b == 0 {
return
}
stack = stack[:len(stack)-2]
stack = append(stack, a/b)
case OUT:
fmt.Println(stack)
case JMP:
pc = program[pc+1]
case JNZ:
condition := stack[len(stack)-1]
stack = stack[:len(stack)-1]
if condition != 0 {
pc = program[pc+1] - 1
} else {
pc += 1
}
case JIZ:
condition := stack[len(stack)-1]
stack = stack[:len(stack)-1]
if condition == 0 {
pc = program[pc+1] - 1
} else {
pc += 1
}
case POP:
stack = stack[:len(stack)-1]
case DUP:
stack = append(stack, stack[len(stack)-1])
case COUT:
fmt.Print(string(rune(stack[len(stack)-1])))
case EQ:
var result int = 0
if stack[len(stack)-1] == stack[len(stack)-2] {
result = 1
} else {
result = 0
}
stack = stack[:len(stack)-1]
stack = stack[:len(stack)-1]
stack = append(stack, result)
case NEQ:
var result int = 1
if stack[len(stack)-1] == stack[len(stack)-2] {
result = 0
} else {
result = 1
}
stack = stack[:len(stack)-1]
stack = stack[:len(stack)-1]
stack = append(stack, result)
case LT:
var result int = 1
if stack[len(stack)-1] < stack[len(stack)-2] {
result = 0
} else {
result = 1
}
stack = stack[:len(stack)-1]
stack = stack[:len(stack)-1]
stack = append(stack, result)
case GT:
var result int = 1
if stack[len(stack)-1] > stack[len(stack)-2] {
result = 0
} else {
result = 1
}
stack = stack[:len(stack)-1]
stack = stack[:len(stack)-1]
stack = append(stack, result)
case LTE:
var result int = 1
if stack[len(stack)-1] <= stack[len(stack)-2] {
result = 0
} else {
result = 1
}
stack = stack[:len(stack)-1]
stack = stack[:len(stack)-1]
stack = append(stack, result)
case GTE:
var result int = 1
if stack[len(stack)-1] >= stack[len(stack)-2] {
result = 0
} else {
result = 1
}
stack = stack[:len(stack)-1]
stack = stack[:len(stack)-1]
stack = append(stack, result)
case AND:
if len(stack) < 2 {
return
}
a := stack[len(stack)-1]
b := stack[len(stack)-2]
stack = stack[:len(stack)-2]
stack = append(stack, a&b)
case OR:
if len(stack) < 2 {
return
}
a := stack[len(stack)-1]
b := stack[len(stack)-2]
stack = stack[:len(stack)-2]
stack = append(stack, a|b)
case XOR:
if len(stack) < 2 {
return
}
a := stack[len(stack)-1]
b := stack[len(stack)-2]
stack = stack[:len(stack)-2]
stack = append(stack, a^b)
case NOT:
if len(stack) < 1 {
return
}
a := stack[len(stack)-1]
stack = stack[:len(stack)-1]
stack = append(stack, ^a)
case SHL:
if len(stack) < 2 {
return
}
a := stack[len(stack)-1]
b := stack[len(stack)-2]
stack = stack[:len(stack)-2]
stack = append(stack, a<<b)
case SHR:
if len(stack) < 2 {
return
}
a := stack[len(stack)-1]
b := stack[len(stack)-2]
stack = stack[:len(stack)-2]
stack = append(stack, a>>b)
}
}