From 543ce4b42ab584516e7f94c78a6cddeb7dc250a9 Mon Sep 17 00:00:00 2001 From: ScriptCoolestIdkSomeOne Date: Thu, 28 May 2026 07:08:45 +0300 Subject: [PATCH] tempest.asm useful comment change updated ; There appears to be a loop beginning here ; for ($37=7;$37>=0;$37--) running from here through a827. I'm not sure ; just what goes on inside it, yet, though. comment to the useful comment --- Code/tempest.asm | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) diff --git a/Code/tempest.asm b/Code/tempest.asm index a21b13e..3f75ce0 100644 --- a/Code/tempest.asm +++ b/Code/tempest.asm @@ -4333,9 +4333,15 @@ loca7d2: lda $0115 lda #$00 sta $29 -; There appears to be a loop beginning here -; for ($37=7;$37>=0;$37--) running from here through a827. I'm not sure -; just what goes on inside it, yet, though. +; Decrement animation timers for 8 slots at $03FE-$0405 +; (likely sprite/effect states during level transitions) +; LOGIC: non zero values: subtract 7 (countdown), clamp based on $0115: +; $0115.7=1 (zoom active): expired timers reset to $F0 (full) +; $0115.7=0 (normal): expired timers clear to $00 +; zero values: if $0115.7=1, inherit from next slot (circular, +; $03FE[0] wraps to $03FE[7]); values <$D5 become $F0, >=$D5 become $00 +; $29 accumulates OR of all results; if zero after loop, clears $0115 +; called during level transitions (zoom in/out effects). ldx #$07 stx $37