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Copy pathItems.cpp
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128 lines (100 loc) · 2.15 KB
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#include "Items.h"
// CollectableItem Class Member Functions
Item::Item()
{
}
Item::Item(char pSymbol, int pXCoordinate, int pYcoordinate)
{
symbol = pSymbol;
xCoordinate = pXCoordinate;
yCoordinate = pYcoordinate;
}
/// <summary>
/// Retrieves the symbol used to represent the item on the board
/// </summary>
/// <returns></returns>
char Item::getSymbol() const
{
return symbol;
}
/// <summary>
/// Retrieves the item can be interacted with
/// </summary>
/// <returns></returns>
bool Item::getIsInteractable() const
{
return isInteractable;
}
/// <summary>
/// Retrieves the item's y-coordinate
/// </summary>
/// <returns></returns>
int Item::getYCoordinate() const
{
return yCoordinate;
}
/// <summary>
/// Retrieves the item's y-coordinate
/// </summary>
/// <returns></returns>
int Item::getXCoordinate() const
{
return xCoordinate;
}
void Item::activateItem()
{
isInteractable = true;
}
/// <summary>
/// Deactivates item
/// </summary>
void Item::deactivateItem()
{
isInteractable = false;
}
/// <summary>
/// Updates the item's x-coordinate
/// </summary>
/// <param name="amountToAdd"></param>
void Item::setXCoordinate(int amountToAdd)
{
xCoordinate += amountToAdd;
}
/// <summary>
/// Updates the item's y-coordinate
/// </summary>
/// <param name="amountToAdd"></param>
void Item::setYCoordinate(int amountToAdd)
{
yCoordinate += amountToAdd;
}
// ================================================================================= //
// Treasure class member functions
Treasure::Treasure(char pSymbol, int pValue, int pXCoordinate, int pYcoordinate)
{
symbol = pSymbol;
value = pValue;
xCoordinate = pXCoordinate;
yCoordinate = pYcoordinate;
}
/// <summary>
/// Retrieves the value of the item
/// </summary>
/// <returns></returns>
int Treasure::getValue() const
{
return value;
}
// =================================================================================== //
// PressurePlate class member functions
PressurePlate::PressurePlate(char pSymbol, int pId, int pXCoordinate, int pYcoordinate)
{
symbol = pSymbol;
id = pId;
xCoordinate = pXCoordinate;
yCoordinate = pYcoordinate;
}
int PressurePlate::getId() const
{
return 0;
}