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# --------------------------------------------------------------------------- #
# Main CMake file for SMS++ BundleSolver #
# #
# This file allows one to build the library using CMake. #
# To do so, you can use the following commands: #
# #
# $ cmake -S <source-path> -B <build-path> #
# $ cmake --build <build-path> #
# #
# The following command also installs the library in the system: #
# #
# $ cmake --build <build-path> --target install #
# #
# Donato Meoli #
# Dipartimento di Informatica #
# Universita' di Pisa #
# --------------------------------------------------------------------------- #
cmake_minimum_required(VERSION 3.21)
cmake_policy(VERSION 3.15)
include(${CMAKE_CURRENT_SOURCE_DIR}/cmake/DeriveVersion.cmake)
smspp_derive_version(SMSPP_MODULE_VERSION)
project(BundleSolver
VERSION ${SMSPP_MODULE_VERSION}
DESCRIPTION "SMS++ BundleSolver module"
HOMEPAGE_URL https://gitlab.com/smspp/bundlesolver
LANGUAGES C CXX)
# These variables make the code harder to read but easier to change.
set(modName ${PROJECT_NAME})
# C-safe form of modName for the preprocessor macros in <modName>Config.h
string(MAKE_C_IDENTIFIER "${modName}" modMacro)
set(modNamespace "SMS++")
# Find out if it's being called by the umbrella.
get_directory_property(hasParent PARENT_DIRECTORY)
# This adds the cmake directory to the module search paths,
# allowing us to use our modules.
list(APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/cmake)
# ----- Settings ------------------------------------------------------------ #
# This creates an ENABLE_TESTING option (default: ON) and enables the testing
# using the ctest executable.
# See: https://cmake.org/cmake/help/latest/manual/ctest.1.html
#include(CTest)
# Sets the default build type (if none was specified).
# See: https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html
include(BuildType)
# ----- Requirements -------------------------------------------------------- #
# OsiCpx and/or OsiGrb needed for BundleSolver
find_package(Osi REQUIRED OPTIONAL_COMPONENTS OsiCpx OsiGrb)
if (NOT Osi_FOUND)
set(NDOFiOracle_USE_OSI OFF)
endif ()
# OsiClp needed for BundleSolver
find_package(Clp COMPONENTS OsiClp)
if (NOT Clp_FOUND)
set(NDOFiOracle_USE_CLP OFF)
endif ()
# Torch needed for BundleSolverML
find_package(Torch HINTS ${Torch_ROOT})
# Set the WHICH_OSI_QP macro according to these following priorities:
# - use the given WHICH_OSI_QP in input as CMake option, if any
# - use Cplex, i.e., 1, if available
# - use Gurobi, i.e., 2, if available
# - otherwise, use Clp
# Define a temporary variable to store the value of WHICH_OSI_QP
set(TEMP_WHICH_OSI_QP 0)
# if WHICH_OSI_QP is *not* given in input as CMake option...
# (`NOT DEFINED WHICH_OSI_QP` tests `set( )`, not `add_compile_definitions( )`)
if (NOT DEFINED WHICH_OSI_QP)
# ... then use OsiClp in BundleSolver by default (as in BundleSolver.cpp:72)
set(TEMP_WHICH_OSI_QP 0)
else () # else if WHICH_OSI_QP is given in input as CMake option...
if (WHICH_OSI_QP MATCHES "^(CPLEX|cplex|CPX|cpx|1)$")
set(TEMP_WHICH_OSI_QP 1) # ... then use OsiCpx in BundleSolver
elseif (WHICH_OSI_QP MATCHES "^(GUROBI|gurobi|GRB|grb|2)$")
set(TEMP_WHICH_OSI_QP 2) # ... then use OsiGrb in BundleSolver
else ()
set(TEMP_WHICH_OSI_QP 0) # ... then use OsiClp in BundleSolver
endif ()
endif ()
# if Gurobi is found...
if (Osi_OsiGrb_FOUND)
# ... and if WHICH_OSI_QP is *not* given in input as CMake option...
# (`NOT DEFINED WHICH_OSI_QP` tests `set( )`, not `add_compile_definitions( )`)
if (NOT DEFINED WHICH_OSI_QP)
# ... then use OsiGrb in BundleSolver
set(TEMP_WHICH_OSI_QP 2)
endif ()
endif ()
# but, if also Cplex is found...
if (Osi_OsiCpx_FOUND)
# ... and if WHICH_OSI_QP is *not* given in input as CMake option...
# (`NOT DEFINED WHICH_OSI_QP` tests `set( )`, not `add_compile_definitions( )`)
if (NOT DEFINED WHICH_OSI_QP)
# ... then use OsiCpx in BundleSolver
set(TEMP_WHICH_OSI_QP 1)
endif ()
endif ()
# Add the compile definition only once at the end to avoid warnings
add_compile_definitions(WHICH_OSI_QP=${TEMP_WHICH_OSI_QP})
# Unset the temporary variable
unset(TEMP_WHICH_OSI_QP)
if (NOT hasParent)
# If it's not being called by the umbrella, we need to
# look for the system-installed libraries.
find_package(MILPSolver REQUIRED)
find_package(NDOFiOracle REQUIRED)
else ()
# NDOFiOracle library, required by BundleSolver.
# Requires CoinUtils, Osi and CPLEX.
set(NDOFiOracle_READ_PATHS OFF CACHE BOOL
"Whether NdoFiOracle will read locations for dependencies or not." FORCE)
add_subdirectory(NdoFiOracle)
# Add the binary directory to RPATH, so executables that use
# dynamic loading will look into it.
set(SMSPP_BUILD_RPATH
"${SMSPP_BUILD_RPATH};${CMAKE_CURRENT_BINARY_DIR}/NdoFiOracle")
endif ()
# ----- Configuration header ------------------------------------------------ #
# This will generate a *Config.h header in the build directory.
configure_file(cmake/${modName}Config.h.in ${modName}Config.h)
# ----- Library ------------------------------------------------------------- #
# With the BUILD_SHARED_LIBS variable we can specify if the library will
# be STATIC or SHARED, so no reason to do it now.
add_library(${modName})
target_compile_features(${modName} PUBLIC cxx_std_17)
if (MSVC AND BUILD_SHARED_LIBS)
target_link_options(${modName} INTERFACE "/INCLUDE:SMSpp_force_load_${modName}")
endif ()
# When adding source files with target_sources(), PRIVATE means that the files
# should only be added to this library, whereas PUBLIC means they should be
# added to this library and to any target that links to it.
# INTERFACE can be used for sources that should not be added to this library
# but should be added to anything that links to it.
# Note: do not GLOB files here.
target_sources(${modName} PRIVATE
src/BundleSolver.cpp
src/ParallelBundleSolver.cpp)
# When using target_include_directories(), PUBLIC means that any targets
# that link to this target also need that include directory.
# Other options are PRIVATE (only affect the current target, not dependencies),
# and INTERFACE (only needed for dependencies).
# Different INSTALL_INTERFACE and BUILD_INTERFACE paths are used when
# generating the target import file (***Targets.cmake).
# This means that if a target finds this library in its build directory
# will look into the BUILD_INTERFACE path for its headers, if it finds it
# installed in the system will look into the INSTALL_INTERFACE path.
target_include_directories(
${modName} PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/include>
$<BUILD_INTERFACE:${CMAKE_CURRENT_BINARY_DIR}>
$<INSTALL_INTERFACE:include/${modNamespace}>)
# When linking other targets to the library with target_link_libraries(),
# PRIVATE means that the libraries will be linked only to this library,
# PUBLIC means they will be linked also to the targets that depend on this
# library, INTERFACE means they will be linked only to the targets that depend
# on this library.
target_link_libraries(${modName} PUBLIC
${modNamespace}::MILPSolver
NDOFiOracle::NDOFiOracle)
if (Torch_FOUND)
message(STATUS "${modName}: Torch found, configuring BundleSolverML")
target_sources(${modName} PRIVATE src/BundleSolverML.cpp)
separate_arguments(TORCH_CXX_FLAGS_LIST UNIX_COMMAND "${TORCH_CXX_FLAGS}")
target_compile_options(${modName} PRIVATE ${TORCH_CXX_FLAGS_LIST})
target_link_libraries(${modName} PUBLIC ${TORCH_LIBRARIES})
endif ()
# if NDOFiOracle library is *not* given as subdirectory since it is
# in the system-installed libraries, we need to link the Coin::Osi* targets here
if (NOT hasParent)
message(STATUS "${modName}: OsiClp found, configuring BundleSolver")
target_link_libraries(${modName} PUBLIC Coin::OsiClp)
if (Osi_OsiCpx_FOUND)
message(STATUS "${modName}: OsiCpx found, configuring BundleSolver")
target_link_libraries(${modName} PUBLIC Coin::OsiCpx)
endif ()
if (Osi_OsiGrb_FOUND)
message(STATUS "${modName}: OsiGrb found, configuring BundleSolver")
target_link_libraries(${modName} PUBLIC Coin::OsiGrb)
endif ()
endif ()
# This alias is defined so that executables in this same project can use
# the library with this notation.
add_library(${modNamespace}::${modName} ALIAS ${modName})
# ----- Subdirectories ------------------------------------------------------ #
if (BUILD_TESTING)
add_subdirectory(test)
endif ()
# ----- Install instructions ------------------------------------------------ #
# The following commands are used when installing the library
# and its CMake configuration files on the system.
# They are not required for local builds (see below).
include(GNUInstallDirs)
# Install the library
install(TARGETS ${modName}
EXPORT ${modName}Targets
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} # .dll
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} # .so .dylib
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}) # .lib
# Install the headers
install(FILES
${CMAKE_CURRENT_SOURCE_DIR}/include/BundleSolver.h
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/${modNamespace})
if (Torch_FOUND)
install(DIRECTORY include/
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/${modNamespace}
FILES_MATCHING PATTERN "BundleSolverML*")
endif ()
# Install the auto-generated configuration header (see above).
install(FILES ${PROJECT_BINARY_DIR}/${modName}Config.h
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/${modNamespace})
# (Generate and) install the target import file, that allows other
# CMake projects to import the target.
install(EXPORT ${modName}Targets
NAMESPACE ${modNamespace}::
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${modName})
# Generate the package version file, that allows other
# CMake projects to know the version.
include(CMakePackageConfigHelpers)
write_basic_package_version_file(
${CMAKE_CURRENT_BINARY_DIR}/${modName}ConfigVersion.cmake
VERSION ${PROJECT_VERSION}
COMPATIBILITY AnyNewerVersion)
# Generate the package configuration file, that allows other
# CMake projects to find the library with find_package().
configure_package_config_file(
${CMAKE_CURRENT_LIST_DIR}/cmake/${modName}Config.cmake.in
${CMAKE_CURRENT_BINARY_DIR}/${modName}Config.cmake
INSTALL_DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${modName})
# Install the package version and configuration files.
install(FILES
${CMAKE_CURRENT_BINARY_DIR}/${modName}Config.cmake
${CMAKE_CURRENT_BINARY_DIR}/${modName}ConfigVersion.cmake
DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/${modName})
# Install the README and LICENSE files.
install(FILES
${CMAKE_CURRENT_LIST_DIR}/README.md
${CMAKE_CURRENT_LIST_DIR}/LICENSE
DESTINATION ${CMAKE_INSTALL_DATADIR}/${modName})
# ----- Add the build tree to RPATH------------------------------------------ #
# Add the binary directory to RPATH, so executables that use
# dynamic loading will look into it.
if (hasParent)
set(SMSPP_BUILD_RPATH
"${SMSPP_BUILD_RPATH};${CMAKE_CURRENT_BINARY_DIR}"
PARENT_SCOPE)
endif ()
# ----- Packaging support --------------------------------------------------- #
# The following commands allow one to build a proper package using CPack.
# See: https://cmake.org/cmake/help/latest/manual/cpack.1.html
# Using this with the umbrella project is too messy.
if (NOT hasParent)
set(CPACK_PACKAGE_VENDOR "SMS++ Team")
set(CPACK_PACKAGE_CONTACT "Donato Meoli")
set(CPACK_PACKAGE_DESCRIPTION_SUMMARY ${PROJECT_DESCRIPTION})
set(CPACK_RESOURCE_FILE_LICENSE "${CMAKE_CURRENT_LIST_DIR}/LICENSE")
set(CPACK_RESOURCE_FILE_README "${CMAKE_CURRENT_LIST_DIR}/README.md")
set(CPACK_SOURCE_IGNORE_FILES
\\\\.git/
\\\\.gitignore$
\\\\.gitattributes$)
include(CPack)
endif ()
# --------------------------------------------------------------------------- #
# Remove from the search paths the cmake directory we added at the beginning.
list(REMOVE_AT CMAKE_MODULE_PATH -1)
# --------------------------------------------------------------------------- #