From f6ed8f167f70ffedaa7d3228079560d5c719aee8 Mon Sep 17 00:00:00 2001 From: "mintlify[bot]" <109931778+mintlify[bot]@users.noreply.github.com> Date: Mon, 6 Apr 2026 00:15:55 +0000 Subject: [PATCH] Fix writing style and tone inconsistencies across docs Generated-By: mintlify-agent --- developer-api/errors.mdx | 2 +- developer-api/index.mdx | 2 +- developer-api/keys.mdx | 4 ++-- developer-api/rate-limits.mdx | 2 +- developer-api/versions.mdx | 4 ++-- developer-api/webhooks.mdx | 4 ++-- rayfield/anti-detection.mdx | 8 ++++---- rayfield/elements/text.mdx | 2 +- rayfield/notifications.mdx | 2 +- rayfield/secure-mode.mdx | 6 +++--- rayfield/windows.mdx | 4 ++-- 11 files changed, 20 insertions(+), 20 deletions(-) diff --git a/developer-api/errors.mdx b/developer-api/errors.mdx index 0104657..dde288b 100644 --- a/developer-api/errors.mdx +++ b/developer-api/errors.mdx @@ -1,5 +1,5 @@ --- -title: Error Handling +title: Error handling description: Standard error format and common status codes. --- diff --git a/developer-api/index.mdx b/developer-api/index.mdx index 33e28a6..d23795f 100644 --- a/developer-api/index.mdx +++ b/developer-api/index.mdx @@ -54,4 +54,4 @@ curl https://developer.sirius.menu/v1/projects \ ## Rate limits -100 requests per minute per API token. See [Rate Limits](/developer-api/rate-limits) for details. +100 requests per minute per API token. See [Rate limits](/developer-api/rate-limits) for details. diff --git a/developer-api/keys.mdx b/developer-api/keys.mdx index d39887f..e3d5aee 100644 --- a/developer-api/keys.mdx +++ b/developer-api/keys.mdx @@ -1,5 +1,5 @@ --- -title: Key Management +title: Key management description: List, revoke, and bulk-revoke keys. --- @@ -71,7 +71,7 @@ curl -X POST https://developer.sirius.menu/v1/projects/a1b2.../keys/revoke \ POST /v1/projects/:id/keys/revoke-bulk ``` -Revoke every key with a matching watermark. Use this when a leaked script dump contains a watermark — extract the 16-character hex string from the `WM_` prefix and pass it here. +Revoke every key with a matching watermark. Use this when a leaked script dump contains a watermark. Extract the 16-character hex string from the `WM_` prefix and pass it here. ```bash curl -X POST https://developer.sirius.menu/v1/projects/a1b2.../keys/revoke-bulk \ diff --git a/developer-api/rate-limits.mdx b/developer-api/rate-limits.mdx index 2d62aaf..a79605b 100644 --- a/developer-api/rate-limits.mdx +++ b/developer-api/rate-limits.mdx @@ -1,5 +1,5 @@ --- -title: Rate Limits +title: Rate limits description: API rate limiting and how to handle 429 responses. --- diff --git a/developer-api/versions.mdx b/developer-api/versions.mdx index 323612f..abdd890 100644 --- a/developer-api/versions.mdx +++ b/developer-api/versions.mdx @@ -1,5 +1,5 @@ --- -title: Script Versions +title: Script versions description: List versions and rollback to a previous release. --- @@ -61,4 +61,4 @@ curl -X POST https://developer.sirius.menu/v1/projects/a1b2.../versions/rollback { "ok": true, "current_version_id": "v2e3d4c5-..." } ``` -Use this for CI/CD integrations — if your monitoring detects an error spike after a deploy, automatically roll back to the previous version via the API. +You can use this for CI/CD integrations. If your monitoring detects an error spike after a deploy, roll back to the previous version automatically via the API. diff --git a/developer-api/webhooks.mdx b/developer-api/webhooks.mdx index 1a28933..476eb95 100644 --- a/developer-api/webhooks.mdx +++ b/developer-api/webhooks.mdx @@ -13,7 +13,7 @@ The Developer Platform API requires a **Business plan**. [Upgrade in your dashbo GET /v1/projects/:id/webhooks ``` -Returns all webhook configurations for a project. Webhooks are managed via the dashboard — this endpoint is read-only. +Returns all webhook configurations for a project. You manage webhooks through the dashboard — this endpoint is read-only. ```bash curl https://developer.sirius.menu/v1/projects/a1b2.../webhooks \ @@ -47,7 +47,7 @@ curl https://developer.sirius.menu/v1/projects/a1b2.../webhooks \ ## Webhook payload -Webhooks are delivered as Discord embeds. The payload sent to your Discord webhook URL: +Webhooks deliver as Discord embeds. The payload sent to your Discord webhook URL: ```json { diff --git a/rayfield/anti-detection.mdx b/rayfield/anti-detection.mdx index 2ab5d0c..19df255 100644 --- a/rayfield/anti-detection.mdx +++ b/rayfield/anti-detection.mdx @@ -1,16 +1,16 @@ --- -title: Anti-Detection +title: Anti-detection description: How to use a custom asset ID to reduce Rayfield's detectability by game anti-cheats. --- ## How Rayfield gets detected -Rayfield loads its UI through `game:GetObjects` with a known asset ID. Most anti-cheats hook this function and check the ID against a blocklist — and since Rayfield's default ID (`10804731440`) is public, it's an easy flag. +Rayfield loads its UI through `game:GetObjects` with a known asset ID. Most anti-cheats hook this function and check the ID against a blocklist. Since Rayfield's default ID (`10804731440`) is public, it's an easy flag. -The fix is simple: re-upload the UI model to your own account and point Rayfield at your copy. Now every script has its own unique asset ID that anti-cheats don't have on file. +The fix is simple: re-upload the UI model to your own account and point Rayfield at your copy. Your script gets its own unique asset ID that anti-cheats don't have on file. -This only removes the lowest-hanging detection vector. For full protection, enable [Secure Mode](/rayfield/secure-mode) which blocks all detectable Roblox assets at runtime. +This only removes the lowest-hanging detection vector. For full protection, enable [Secure mode](/rayfield/secure-mode) which blocks all detectable Roblox assets at runtime. --- diff --git a/rayfield/elements/text.mdx b/rayfield/elements/text.mdx index d88c395..8b8b73e 100644 --- a/rayfield/elements/text.mdx +++ b/rayfield/elements/text.mdx @@ -22,7 +22,7 @@ local Label = Tab:CreateLabel("Label Example", "rewind") - Lucide icons and Roblox image IDs are detectable by game anti-cheats. If you need your script to be undetectable, use `getcustomasset()` instead. See [Secure Mode](/rayfield/secure-mode) for details. + Lucide icons and Roblox image IDs are detectable by game anti-cheats. If you need your script to be undetectable, use `getcustomasset()` instead. See [Secure mode](/rayfield/secure-mode) for details. ### Update a label diff --git a/rayfield/notifications.mdx b/rayfield/notifications.mdx index d7af906..335ec37 100644 --- a/rayfield/notifications.mdx +++ b/rayfield/notifications.mdx @@ -32,7 +32,7 @@ Rayfield:Notify({ - Lucide icons and Roblox image IDs are detectable by game anti-cheats. If you need your script to be undetectable, use `getcustomasset()` instead. See [Secure Mode](/rayfield/secure-mode) for details. + Lucide icons and Roblox image IDs are detectable by game anti-cheats. If you need your script to be undetectable, use `getcustomasset()` instead. See [Secure mode](/rayfield/secure-mode) for details. ### Options diff --git a/rayfield/secure-mode.mdx b/rayfield/secure-mode.mdx index 68f9a29..06bb015 100644 --- a/rayfield/secure-mode.mdx +++ b/rayfield/secure-mode.mdx @@ -1,5 +1,5 @@ --- -title: Secure Mode +title: Secure mode description: Block all detectable Roblox asset references at runtime so your script stays invisible to anti-cheats. tag: "1.74+" --- @@ -29,7 +29,7 @@ getgenv().RAYFIELD_ASSET_ID = 123456789 -- your re-uploaded model local Rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))() ``` -If you skip `RAYFIELD_ASSET_ID`, Rayfield still works — but the default model ID remains detectable. See [Anti-Detection](/rayfield/anti-detection) for how to upload your own copy. +If you skip `RAYFIELD_ASSET_ID`, Rayfield still works — but the default model ID remains detectable. See [Anti-detection](/rayfield/anti-detection) for how to upload your own copy. --- @@ -65,7 +65,7 @@ The key system UI requires a Roblox model to render. In secure mode, that model - If there's no saved key, the script is blocked. The key prompt can't be shown. -Secure mode doesn't bypass the key system — it makes it stricter. Users without a saved key are blocked entirely. If you use `KeySystem = true`, make sure users enter their key at least once without secure mode first. +Secure mode doesn't bypass the key system — it makes it stricter. Users without a saved key are blocked entirely. If you use `KeySystem = true`, make sure your users enter their key at least once without secure mode first. --- diff --git a/rayfield/windows.mdx b/rayfield/windows.mdx index c0cb75b..d3e49f0 100644 --- a/rayfield/windows.mdx +++ b/rayfield/windows.mdx @@ -117,7 +117,7 @@ local Window = Rayfield:CreateWindow({ - The key system UI loads a detectable Roblox model. In [Secure Mode](/rayfield/secure-mode), the key UI is blocked entirely — users must have a saved key from a previous session or they won't be able to load the script. + The key system UI loads a detectable Roblox model. In [Secure mode](/rayfield/secure-mode), the key UI is blocked entirely. Users must have a saved key from a previous session or they won't be able to load the script. @@ -175,7 +175,7 @@ local Tab = Window:CreateTab("Tab Example", "rewind") - Lucide icons and Roblox image IDs are detectable by game anti-cheats. If you need your script to be undetectable, use `getcustomasset()` instead. See [Secure Mode](/rayfield/secure-mode) for details. + Lucide icons and Roblox image IDs are detectable by game anti-cheats. If you need your script to be undetectable, use `getcustomasset()` instead. See [Secure mode](/rayfield/secure-mode) for details. ---