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Source code of Frontier actor .dll #1

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@BrickerFixer

Considering that Actor Character Table is a pretty obscure (and mostly not documented) format for character data storage, I'd like to see how .wmf sprites get put together into a single animated character, but, alas, I can't observe this without any example from the source code or documentation. Could you, please, potentially release the source code for the Frontier Actor DLL?

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