Skip to content

Latest commit

 

History

History

Folders and files

NameName
Last commit message
Last commit date

parent directory

..
 
 
 
 
 
 

README.md

Course 5: Performance & Optimization

📋 Overview

Welcome to Course 5! Learn to optimize your 3D applications for performance, handle large scenes, and ensure smooth user experiences.

Duration: 2-3 weeks
Focus: Performance optimization, LOD, instancing

🎯 Learning Objectives

By the end of this course, you will be able to:

  • ✅ Monitor performance
  • ✅ Implement LOD (Level of Detail)
  • ✅ Use instancing for many objects
  • ✅ Optimize geometries and textures
  • ✅ Lazy load 3D assets
  • ✅ Optimize for production

📚 Topics Covered

1. Performance Monitoring

  • Stats component
  • Frame rate analysis
  • Memory usage
  • Draw calls

2. Level of Detail (LOD)

  • Distance-based switching
  • Multiple detail levels
  • Performance gains

3. Instancing

  • InstancedMesh
  • Rendering many objects
  • Performance optimization

4. Geometry Optimization

  • Reducing polygon count
  • Optimizing meshes
  • Compression techniques

5. Texture Optimization

  • Compressed textures
  • Texture atlasing
  • Format optimization

6. Lazy Loading

  • Code splitting
  • Asset loading strategies
  • Progressive loading

🛠️ Examples

  1. Performance Monitor
  2. LOD Implementation
  3. Instancing
  4. Geometry Optimization
  5. Texture Optimization
  6. Lazy Loading

🎨 Projects

  1. Optimized 3D City
  2. Performance Benchmark

📝 Learning Checklist

  • Monitor performance
  • Implement LOD
  • Use instancing
  • Optimize geometries
  • Compress textures
  • Lazy load assets

Ready to start? Begin with Example 1: Performance Monitor!

Last updated: January 2025