Welcome to Course 5! Learn to optimize your 3D applications for performance, handle large scenes, and ensure smooth user experiences.
Duration: 2-3 weeks
Focus: Performance optimization, LOD, instancing
By the end of this course, you will be able to:
- ✅ Monitor performance
- ✅ Implement LOD (Level of Detail)
- ✅ Use instancing for many objects
- ✅ Optimize geometries and textures
- ✅ Lazy load 3D assets
- ✅ Optimize for production
- Stats component
- Frame rate analysis
- Memory usage
- Draw calls
- Distance-based switching
- Multiple detail levels
- Performance gains
- InstancedMesh
- Rendering many objects
- Performance optimization
- Reducing polygon count
- Optimizing meshes
- Compression techniques
- Compressed textures
- Texture atlasing
- Format optimization
- Code splitting
- Asset loading strategies
- Progressive loading
- Performance Monitor
- LOD Implementation
- Instancing
- Geometry Optimization
- Texture Optimization
- Lazy Loading
- Optimized 3D City
- Performance Benchmark
- Monitor performance
- Implement LOD
- Use instancing
- Optimize geometries
- Compress textures
- Lazy load assets
Ready to start? Begin with Example 1: Performance Monitor!
Last updated: January 2025