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| 1 | +Level 17 Overlay Validation Sweep |
| 2 | +Date: 2026-04-16 |
| 3 | +Scope: samples 1708, 1709, 1710, 1711, 1712, 1713 |
| 4 | + |
| 5 | +Verification Targets |
| 6 | +- Bottom-right overlay placement |
| 7 | +- Non-Tab cycle key |
| 8 | +- Correct stack ordering |
| 9 | + |
| 10 | +Executed Tests |
| 11 | +- PASS tests/runtime/Phase17RealGameplaySample.test.mjs |
| 12 | +- PASS tests/runtime/Phase17Sample1709MovementModelsLab.test.mjs |
| 13 | +- PASS tests/runtime/Phase17Sample1712GameplayMetricsTelemetry.test.mjs |
| 14 | +- PASS tests/runtime/Phase17Sample1713FinalReferenceGame.test.mjs |
| 15 | +- PASS tests/runtime/Phase17TabDebugOverlayCycle1707Plus.test.mjs |
| 16 | +- PASS tests/runtime/Phase17DebugOverlayBottomRightPosition.test.mjs |
| 17 | + |
| 18 | +Sample Verification Matrix |
| 19 | +- 1708: placement PASS, non-Tab key PASS (KeyG), order PASS (UI Layer > Mission Feed > MISSION READY > Mini-Game Runtime) |
| 20 | +- 1710: placement PASS, non-Tab key PASS (KeyG), order PASS (UI Layer > Mission Feed > MISSION READY > Mini-Game Runtime) |
| 21 | +- 1709: placement PASS, non-Tab key PASS (KeyG), order PASS (Movement Runtime > Movement Lab HUD) |
| 22 | +- 1711: placement PASS, non-Tab key PASS (KeyG), order PASS (Movement Runtime > Movement Lab HUD) |
| 23 | +- 1712: placement PASS, non-Tab key PASS (KeyG), order PASS (UI Layer > Mission Feed > MISSION READY > Telemetry Overlay) |
| 24 | +- 1713: placement PASS, non-Tab key PASS (KeyG), order PASS (UI Layer > Mission Feed > MISSION READY > Final Reference Runtime) |
| 25 | + |
| 26 | +Static Key Check |
| 27 | +- Runtime sample bindings for 1708-1713 are configured to KeyG. |
| 28 | +- Shared controller fallback still contains Tab default, but sample-level bindings override this in scope. |
| 29 | + |
| 30 | +Defects |
| 31 | +- None found. |
| 32 | +- No blocking defects. |
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