@@ -170,7 +170,7 @@ export default class FirstPersonWalkthroughScene extends Scene {
170170 render ( renderer ) {
171171 drawFrame ( renderer , theme , [
172172 'Sample 1603 - First Person Walkthrough' ,
173- 'Navigate from a first-person camera while AABB collisions keep movement grounded.' ,
173+ 'Navigate from a default first-person camera while AABB collisions keep movement grounded.' ,
174174 'Move: W A S D | Look: Arrow Keys | Camera: C | Debug: V' ,
175175 'Stay centered in the lane and navigate around interior blockers.' ,
176176 ] ) ;
@@ -214,12 +214,12 @@ export default class FirstPersonWalkthroughScene extends Scene {
214214 renderer . drawLine ( centerX , centerY - 8 , centerX , centerY + 8 , '#7dd3fc' , 1 ) ;
215215
216216 const player = this . world . requireComponent ( this . playerId , 'transform3D' ) ;
217- drawPanel ( renderer , 620 , 34 , 300 , 126 , 'Walkthrough Runtime' , [
217+ drawPanel ( renderer , 620 , 34 , 300 , 156 , 'Walkthrough Runtime' , [
218218 `Position: x=${ player . x . toFixed ( 2 ) } y=${ player . y . toFixed ( 2 ) } z=${ player . z . toFixed ( 2 ) } ` ,
219219 `View: yaw=${ this . yaw . toFixed ( 2 ) } pitch=${ this . pitch . toFixed ( 2 ) } ` ,
220220 `Moved entities: ${ this . lastPhysicsSummary . movedEntities } ` ,
221221 `Resolved collisions: ${ this . lastPhysicsSummary . collisionCount } ` ,
222- 'View mode: first person + collision-aware movement ' ,
222+ 'View mode: C cycles follow/wide/overhead ' ,
223223 ] ) ;
224224
225225 drawPhase16DebugOverlay ( renderer , this . viewport , this . viewState , [
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