Commit e37263e
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chore: standards check formatting
What the CI standards job's own --fix pass produced.
.editorconfig has dotnet_style_null_propagation and dotnet_style_coalesce_expression
at error, so the two null ternaries had to go. Both are safe against Unity's ==
overload: InvokeBehaviourOnNetworkObjectParentChanged passes either a literal null
or a spawned object whose transform it has already dereferenced, and SpawnMover is
only ever called with no prefab or a real one.
NativeInterpolatorTests no longer uses anything from System.1 parent c737a43 commit e37263e
3 files changed
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File tree
- com.unity.netcode.gameobjects
- Runtime/Components
- Tests/Runtime/NetworkTransform
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