| title | Basic Serialization |
|---|---|
| sidebar_position | 1 |
| id | basic-serialization |
| license | Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to You under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. |
This page covers basic object graph serialization and the core serialization APIs in the default xlang mode.
Apache Fory™ provides automatic serialization of complex object graphs, preserving the structure and relationships between objects. The FORY_STRUCT macro generates efficient serialization code at compile time, eliminating reflection overhead.
Key capabilities:
- Nested struct serialization with arbitrary depth
- Collection types (vector, set, map)
- Optional fields with
std::optional<T> - Smart pointers (
std::shared_ptr,std::unique_ptr) - Automatic handling of primitive types and strings
- Efficient binary encoding with variable-length integers
#include "fory/serialization/fory.h"
#include <vector>
#include <map>
using namespace fory::serialization;
// Define structs
struct Address {
std::string street;
std::string city;
std::string country;
bool operator==(const Address &other) const {
return street == other.street && city == other.city &&
country == other.country;
}
};
FORY_STRUCT(Address, street, city, country);
struct Person {
std::string name;
int32_t age;
Address address;
std::vector<std::string> hobbies;
std::map<std::string, std::string> metadata;
bool operator==(const Person &other) const {
return name == other.name && age == other.age &&
address == other.address && hobbies == other.hobbies &&
metadata == other.metadata;
}
};
FORY_STRUCT(Person, name, age, address, hobbies, metadata);
int main() {
auto fory = Fory::builder().xlang(true).build();
fory.register_struct<Address>(100);
fory.register_struct<Person>(200);
Person person{
"John Doe",
30,
{"123 Main St", "New York", "USA"},
{"reading", "coding"},
{{"role", "developer"}}
};
auto result = fory.serialize(person);
auto decoded = fory.deserialize<Person>(result.value());
assert(person == decoded.value());
}auto fory = Fory::builder().xlang(true).build();
fory.register_struct<MyStruct>(1);
MyStruct obj{/* ... */};
// Serialize - returns Result<std::vector<uint8_t>, Error>
auto result = fory.serialize(obj);
if (result.ok()) {
std::vector<uint8_t> bytes = std::move(result).value();
// Use bytes...
} else {
// Handle error
std::cerr << result.error().to_string() << std::endl;
}// Serialize to existing Buffer (fastest path)
Buffer buffer;
auto result = fory.serialize_to(buffer, obj);
if (result.ok()) {
size_t bytes_written = result.value();
// buffer now contains serialized data
}
// Serialize to existing vector (zero-copy)
std::vector<uint8_t> output;
auto result = fory.serialize_to(output, obj);
if (result.ok()) {
size_t bytes_written = result.value();
// output now contains serialized data
}// Deserialize from raw pointer
auto result = fory.deserialize<MyStruct>(data_ptr, data_size);
if (result.ok()) {
MyStruct obj = std::move(result).value();
}
// Deserialize from vector
std::vector<uint8_t> data = /* ... */;
auto result = fory.deserialize<MyStruct>(data);
// Deserialize from Buffer (updates reader_index)
Buffer buffer(data);
auto result = fory.deserialize<MyStruct>(buffer);Fory uses a Result<T, Error> type for error handling:
auto result = fory.serialize(obj);
// Check if operation succeeded
if (result.ok()) {
auto value = std::move(result).value();
// Use value...
} else {
Error error = result.error();
std::cerr << "Error: " << error.to_string() << std::endl;
}
// Or use FORY_TRY macro for early return
FORY_TRY(bytes, fory.serialize(obj));
// Use bytes directly...Common error types:
Error::type_mismatch- Type ID mismatch during deserializationError::invalid_data- Invalid or corrupted dataError::buffer_out_of_bound- Buffer overflow/underflowError::type_error- Type registration error
The FORY_STRUCT macro registers a class for serialization (struct works the
same way):
class MyStruct {
public:
int32_t x;
std::string y;
std::vector<int32_t> z;
FORY_STRUCT(MyStruct, x, y, z);
};Private fields are supported when the macro is placed in a public: section:
class PrivateUser {
public:
PrivateUser(int32_t id, std::string name) : id_(id), name_(std::move(name)) {}
bool operator==(const PrivateUser &other) const {
return id_ == other.id_ && name_ == other.name_;
}
private:
int32_t id_ = 0;
std::string name_;
public:
FORY_STRUCT(PrivateUser, id_, name_);
};Use FORY_PROPERTY when the serialized field is exposed through accessor
methods instead of a data member. This keeps the type registered as a normal
struct type:
struct AccountImpl {
int32_t id = 0;
};
class Account {
public:
explicit Account(AccountImpl *impl) : impl_(impl) {}
const int32_t &id() const { return impl_->id; }
Account &id(int32_t value) {
impl_->id = value;
return *this;
}
private:
AccountImpl *impl_ = nullptr;
public:
FORY_STRUCT(Account, FORY_PROPERTY(id));
};FORY_PROPERTY(id) calls obj.id() to read the field and obj.id(value) to
write it. The field type is inferred from the const getter return type with
cv-qualifiers and references removed, so const int32_t & is treated as
int32_t.
Use the three-argument form when the getter and setter have different names:
class User {
public:
const int32_t &get_id() const;
void set_id(int32_t value);
FORY_STRUCT(User, FORY_PROPERTY(id, get_id, set_id));
};Field metadata can be attached as the final argument:
FORY_STRUCT(Account, FORY_PROPERTY(id, fory::F().varint()));
FORY_STRUCT(User, FORY_PROPERTY(id, get_id, set_id, fory::F(1).varint()));When FORY_STRUCT is declared at namespace scope, the accessor methods must be
public. For private PIMPL accessors or private data members, place
FORY_STRUCT inside the class in a public: section.
The macro:
- Generates compile-time field metadata
- Enables member or ADL (Argument-Dependent Lookup) discovery for serialization
- Creates efficient serialization code via template specialization
Requirements:
- Must be declared inside the class definition (struct works the same way) or at namespace scope
- Must be placed after all field declarations (when used inside the class)
- When used inside a class, the macro must be placed in a
public:section - All listed fields must be serializable types
- Field order in the macro is not important
When you cannot modify a third-party type, use FORY_STRUCT at namespace
scope. This only works with public data members or public accessor methods.
namespace thirdparty {
struct Foo {
int32_t id;
std::string name;
};
FORY_STRUCT(Foo, id, name);
} // namespace thirdpartyLimitations:
- Must be declared at namespace scope in the same namespace as the type
- Only public data members or accessor methods are supported
To include base-class fields in a derived type, use FORY_BASE(Base) inside
FORY_STRUCT. The base must define its own FORY_STRUCT so its fields can be
referenced.
struct Base {
int32_t a;
FORY_STRUCT(Base, a);
};
struct Derived : Base {
int32_t b;
FORY_STRUCT(Derived, FORY_BASE(Base), b);
};Notes:
- Base fields are serialized before derived fields.
- Only fields visible from the derived type are supported.
Nested structs are fully supported:
struct Inner {
int32_t value;
FORY_STRUCT(Inner, value);
};
struct Outer {
Inner inner;
std::string label;
FORY_STRUCT(Outer, inner, label);
};
// Both must be registered
fory.register_struct<Inner>(1);
fory.register_struct<Outer>(2);- Buffer Reuse: Use
serialize_to(buffer, obj)with pre-allocated buffers - Pre-registration: Register all types before serialization starts
- Single-Threaded: Use
build()instead ofbuild_thread_safe()when possible - Disable Tracking: Use
track_ref(false)when references aren't needed - Compact Encoding: Variable-length encoding for space efficiency
The default xlang format is shared by all supported Fory implementations. The following sections cover its cross-language type mapping, type identity, and interoperability requirements.
This page explains how to use Fory xlang serialization between C++ and other languages.
Apache Fory™ enables seamless data exchange between C++, Java, Python, Go, Rust, JavaScript/TypeScript, C#, Swift, Dart, Scala, and Kotlin. Xlang mode ensures binary compatibility across all supported languages.
C++ defaults to xlang mode. Compatible schema evolution is also the xlang default. Set the mode explicitly in xlang examples:
#include "fory/serialization/fory.h"
using namespace fory::serialization;
auto fory = Fory::builder().xlang(true).build();#include "fory/serialization/fory.h"
#include <fstream>
using namespace fory::serialization;
struct Message {
std::string topic;
int64_t timestamp;
std::map<std::string, std::string> headers;
std::vector<uint8_t> payload;
bool operator==(const Message &other) const {
return topic == other.topic && timestamp == other.timestamp &&
headers == other.headers && payload == other.payload;
}
};
FORY_STRUCT(Message, topic, timestamp, headers, payload);
int main() {
auto fory = Fory::builder().xlang(true).build();
fory.register_struct<Message>(100);
Message msg{
"events.user",
1699999999000,
{{"content-type", "application/json"}},
{'h', 'e', 'l', 'l', 'o'}
};
auto result = fory.serialize(msg);
if (result.ok()) {
auto bytes = std::move(result).value();
// write to file, send over network, etc.
std::ofstream file("message.bin", std::ios::binary);
file.write(reinterpret_cast<const char*>(bytes.data()), bytes.size());
}
return 0;
}import org.apache.fory.Fory;
public class Message {
public String topic;
public long timestamp;
public Map<String, String> headers;
public byte[] payload;
}
public class Consumer {
public static void main(String[] args) throws Exception {
Fory fory = Fory.builder()
.withXlang(true)
.build();
fory.register(Message.class, 100); // Same ID as C++
byte[] bytes = Files.readAllBytes(Path.of("message.bin"));
Message msg = (Message) fory.deserialize(bytes);
System.out.println("Topic: " + msg.topic);
System.out.println("Timestamp: " + msg.timestamp);
}
}import pyfory
class Message:
topic: str
timestamp: int
headers: dict[str, str]
payload: bytes
fory = pyfory.Fory(xlang=True)
fory.register(Message, type_id=100) # Same ID as C++
with open("message.bin", "rb") as f:
data = f.read()
msg = fory.deserialize(data)
print(f"Topic: {msg.topic}")
print(f"Timestamp: {msg.timestamp}")| C++ Type | Java Type | Python Type | Go Type | Rust Type |
|---|---|---|---|---|
bool |
boolean |
bool |
bool |
bool |
int8_t |
byte |
int |
int8 |
i8 |
int16_t |
short |
int |
int16 |
i16 |
int32_t |
int |
int |
int32 |
i32 |
int64_t |
long |
int |
int64 |
i64 |
float |
float |
float |
float32 |
f32 |
double |
double |
float |
float64 |
f64 |
fory::float16_t |
Float16 |
pyfory.Float16 |
float16.Float16 |
Float16 |
fory::bfloat16_t |
BFloat16 |
pyfory.BFloat16 |
bfloat16.BFloat16 |
BFloat16 |
| C++ Type | Java Type | Python Type | Go Type | Rust Type |
|---|---|---|---|---|
std::string |
String |
str |
string |
String |
| C++ Type | Java Type | Python Type | Go Type | Rust Type |
|---|---|---|---|---|
std::vector<T> |
List<T> |
list |
[]T |
Vec<T> |
std::vector<fory::float16_t> |
Float16List |
Float16Array |
[]float16.Float16 |
Vec<Float16> |
std::vector<fory::bfloat16_t> |
BFloat16List |
BFloat16Array |
[]bfloat16.BFloat16 |
Vec<BFloat16> |
std::set<T> |
Set<T> |
set |
map[T]struct{} |
HashSet<T> |
std::map<K,V> / std::unordered_map<K,V> |
Map<K,V> |
dict |
map[K]V |
HashMap<K,V> |
std::vector<T> maps to Fory list<T> by default in handwritten C++ structs.
Use the field metadata DSL's array node when the schema is dense array<T>.
| Fory schema | C++ metadata sketch |
|---|---|
list<int32> |
fory::F(id).list(fory::T::int32()) |
array<bool> |
fory::F(id).array(fory::T::bool_()) |
array<int8> |
fory::F(id).array(fory::T::int8()) |
array<int16> |
fory::F(id).array(fory::T::int16()) |
array<int32> |
fory::F(id).array(fory::T::int32()) |
array<int64> |
fory::F(id).array(fory::T::int64()) |
array<uint8> |
fory::F(id).array(fory::T::uint8()) |
array<uint16> |
fory::F(id).array(fory::T::uint16()) |
array<uint32> |
fory::F(id).array(fory::T::uint32()) |
array<uint64> |
fory::F(id).array(fory::T::uint64()) |
array<float16> |
fory::F(id).array(fory::T::float16()) |
array<bfloat16> |
fory::F(id).array(fory::T::bfloat16()) |
array<float32> |
fory::F(id).array(fory::T::float32()) |
array<float64> |
fory::F(id).array(fory::T::float64()) |
| C++ Type | Java Type | Python Type | Go Type |
|---|---|---|---|
fory::Timestamp |
Instant |
datetime |
time.Time |
fory::Duration |
Duration |
timedelta |
time.Duration |
fory::Date |
LocalDate |
datetime.date |
time.Time |
Critical: Fields are sorted by snake_case field name. The converted names must match across languages.
struct Person {
std::string name; // Field 0
int32_t age; // Field 1
std::string email; // Field 2
};
FORY_STRUCT(Person, name, age, email); // Order matters!public class Person {
public String name; // Field 0
public int age; // Field 1
public String email; // Field 2
}class Person:
name: str # Field 0
age: int # Field 1
email: str # Field 2All languages must use the same type IDs:
// C++
fory.register_struct<Person>(100);
fory.register_struct<Address>(101);
fory.register_struct<Order>(102);// Java
fory.register(Person.class, 100);
fory.register(Address.class, 101);
fory.register(Order.class, 102);# Python
fory.register(Person, type_id=100)
fory.register(Address, type_id=101)
fory.register(Order, type_id=102)Xlang mode already uses compatible schema evolution by default. Keep that default for schemas that may evolve independently:
auto fory = Fory::builder().xlang(true).build();Compatible mode allows:
- Adding new fields (with defaults)
- Removing unused fields
- Reordering fields
Error: Type mismatch: expected 100, got 101
Solution: Ensure type IDs match across all languages.
Error: Invalid UTF-8 sequence
Solution: Ensure strings are valid UTF-8 in all languages.
- Configuration - Builder options
- Type Registration - Registering types
- Supported Types - Type compatibility
- Configuration - Builder options
- Type Registration - Registering types
- Supported Types - All supported types