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Filepath arguments have flaky support for non-ascii strings #89

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@Trico-Everfire

We discussed this on the discord, just wanted to make an issue abt it. The fix is to overload to std::filesystem::u8path as you stated.

Edit: the solution is to switch to using std::filesystem::path for all filesystem path arguments.

  • bsppp
  • fspp
  • gamepp
  • kvpp
  • mdlpp
  • sndpp
  • sourcepp
  • steampp
  • toolpp
  • vcryptpp
  • vpkpp
  • vtfpp

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