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Copy pathPacketProcessor.cs
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100 lines (76 loc) · 3.03 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks.Dataflow;
namespace ChatServer;
// 패킷 처리 클래스
class PacketProcessor
{
bool _isThreadRunning = false;
System.Threading.Thread _processThread = null;
//receive쪽에서 처리하지 않아도 Post에서 블럭킹 되지 않는다.
//BufferBlock<T>(DataflowBlockOptions) 에서 DataflowBlockOptions의 BoundedCapacity로 버퍼 가능 수 지정. BoundedCapacity 보다 크게 쌓이면 블럭킹 된다
BufferBlock<ServerPacketData> _packetBuffer = new BufferBlock<ServerPacketData>();
UserManager _userMgr = new UserManager();
Tuple<int,int> _roomNumberRange = new Tuple<int, int>(-1, -1);
List<Room> _roomList = new ();
Dictionary<int, Action<ServerPacketData>> _packetHandlerMap = new ();
PKHCommon _commonPacketHandler = new ();
PKHRoom _roomPacketHandler = new ();
public void CreateAndStart(List<Room> roomList, MainServer mainServer)
{
var maxUserCount = MainServer.s_ServerOption.RoomMaxCount * MainServer.s_ServerOption.RoomMaxUserCount;
_userMgr.Init(maxUserCount);
_roomList = roomList;
var minRoomNum = _roomList[0].Number;
var maxRoomNum = _roomList[0].Number + _roomList.Count() - 1;
_roomNumberRange = new Tuple<int, int>(minRoomNum, maxRoomNum);
RegistPacketHandler(mainServer);
_isThreadRunning = true;
_processThread = new System.Threading.Thread(this.Process);
_processThread.Start();
}
public void Destory()
{
_isThreadRunning = false;
_packetBuffer.Complete();
}
public void InsertPacket(ServerPacketData data)
{
_packetBuffer.Post(data);
}
void RegistPacketHandler(MainServer serverNetwork)
{
_commonPacketHandler.Init(serverNetwork, _userMgr);
_commonPacketHandler.RegistPacketHandler(_packetHandlerMap);
_roomPacketHandler.Init(serverNetwork, _userMgr);
_roomPacketHandler.SetRooomList(_roomList);
_roomPacketHandler.RegistPacketHandler(_packetHandlerMap);
}
void Process()
{
while (_isThreadRunning)
{
//System.Threading.Thread.Sleep(64); //테스트 용
try
{
var packet = _packetBuffer.Receive();
if (_packetHandlerMap.ContainsKey(packet.PacketID))
{
_packetHandlerMap[packet.PacketID](packet);
}
else
{
System.Diagnostics.Debug.WriteLine("세션 번호 {0}, PacketID {1}, 받은 데이터 크기: {2}", packet.SessionID, packet.PacketID, packet.BodyData.Length);
}
}
catch (Exception ex)
{
if(_isThreadRunning)
{
MainServer.s_MainLogger.Error(ex.ToString());
}
}
}
}
}