Repository navigation
Expand file tree
/
Copy pathPacketProcessor.cs
More file actions
126 lines (101 loc) · 4.06 KB
/
Copy pathPacketProcessor.cs
File metadata and controls
126 lines (101 loc) · 4.06 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Threading.Tasks.Dataflow;
using DB;
using CSBaseLib;
namespace ChatServer;
class PacketProcessor
{
bool _공용_프로세서 = false;
bool _isThreadRunning = false;
System.Threading.Thread _processThread = null;
//receive쪽에서 처리하지 않아도 Post에서 블럭킹 되지 않는다.
//BufferBlock<T>(DataflowBlockOptions) 에서 DataflowBlockOptions의 BoundedCapacity로 버퍼 가능 수 지정. BoundedCapacity 보다 크게 쌓이면 블럭킹 된다
BufferBlock<ServerPacketData> _packetBuffer = new BufferBlock<ServerPacketData>();
Tuple<int,int> _roomNumberRange = new Tuple<int, int>(-1, -1);
List<Room> _roomList = new List<Room>();
Dictionary<int, Action<ServerPacketData>> _packetHandlerMap = new Dictionary<int, Action<ServerPacketData>>();
PKHCommon _commonPacketHandler = new PKHCommon();
PKHRoom _roomPacketHandler = new PKHRoom();
//TODO MainServer를 인자로 주지말고, func을 인자로 넘겨주는 것이 좋다
public void CreateAndStart(bool IsCommon, List<Room> roomList, MainServer mainServer, ConnectSessionManager sessionMgr)
{
_공용_프로세서 = IsCommon;
if (IsCommon == false)
{
_roomList = roomList;
var minRoomNum = _roomList[0].Number;
var maxRoomNum = _roomList[0].Number + _roomList.Count() - 1;
_roomNumberRange = new Tuple<int, int>(minRoomNum, maxRoomNum);
}
RegistPacketHandler(mainServer, sessionMgr);
_isThreadRunning = true;
_processThread = new System.Threading.Thread(this.Process);
_processThread.Start();
}
public void Destory()
{
_isThreadRunning = false;
_packetBuffer.Complete();
}
public bool 관리중인_Room(int roomNumber)
{
// roomNumber가 _roomNumberRange 안에 포함 되는지 확인
return roomNumber >= _roomNumberRange.Item1 && roomNumber <= _roomNumberRange.Item2;
}
public void InsertMsg(bool isClientRequest, ServerPacketData data)
{
if (isClientRequest &&
(data.PacketID <= (short)PacketId.CsBegin || data.PacketID >= (short)PacketId.CsEnd))
{
return;
}
_packetBuffer.Post(data);
//DevLog.Write($"[InsertMsg] - PktID: {data.PacketID}", LOG_LEVEL.DEBUG);
}
void RegistPacketHandler(MainServer serverNetwork, ConnectSessionManager sessionManager)
{
if (_공용_프로세서)
{
var maxUserCount = (MainServer.s_ServerOption.RoomMaxCountPerThread * MainServer.s_ServerOption.RoomThreadCount) * MainServer.s_ServerOption.RoomMaxUserCount;
_commonPacketHandler.Init(serverNetwork, sessionManager);
_commonPacketHandler.SetConfig(maxUserCount);
_commonPacketHandler.RegistPacketHandler(_packetHandlerMap);
}
else
{
_roomPacketHandler.Init(serverNetwork, sessionManager);
_roomPacketHandler.Init(_roomList);
_roomPacketHandler.RegistPacketHandler(_packetHandlerMap);
}
}
void Process()
{
while (_isThreadRunning)
{
//System.Threading.Thread.Sleep(64); //테스트 용
try
{
var packet = _packetBuffer.Receive();
if (_packetHandlerMap.ContainsKey(packet.PacketID))
{
_packetHandlerMap[packet.PacketID](packet);
}
else
{
System.Diagnostics.Debug.WriteLine("세션 번호 {0}, PacketID {1}, 받은 데이터 크기: {2}", packet.SessionID, packet.PacketID, packet.BodyData.Length);
}
}
catch (Exception ex)
{
if (_isThreadRunning)
{
MainServer.s_MainLogger.Error(ex.ToString());
}
}
}
}
}