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116 lines (84 loc) · 2.26 KB
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CSBaseLib;
namespace GameServer;
public class UserManager
{
int _maxUserCount;
UInt64 _userSequenceNumber = 0;
Dictionary<int, User> _userDict = new ();
public void Init(int maxUserCount)
{
_maxUserCount = maxUserCount;
}
public ErrorCode AddUser(string userID, string sessionID, int sessionIndex)
{
if(IsFullUserCount())
{
return ErrorCode.LoginFullUserCount;
}
if (_userDict.ContainsKey(sessionIndex))
{
return ErrorCode.AddUserDuplication;
}
++_userSequenceNumber;
var user = new User();
user.Set(_userSequenceNumber, sessionID, sessionIndex, userID);
_userDict.Add(sessionIndex, user);
return ErrorCode.None;
}
public ErrorCode RemoveUser(int sessionIndex)
{
if(_userDict.Remove(sessionIndex) == false)
{
return ErrorCode.RemoveUserSearchFailureUserId;
}
return ErrorCode.None;
}
public User GetUser(int sessionIndex)
{
User user = null;
_userDict.TryGetValue(sessionIndex, out user);
return user;
}
bool IsFullUserCount()
{
return _maxUserCount <= _userDict.Count();
}
}
public class User
{
UInt64 _sequenceNumber = 0;
string _sessionID;
int _sessionIndex = -1;
public int RoomNumber { get; private set; } = -1;
string _userID;
public void Set(UInt64 sequence, string sessionID, int sessionIndex, string userID)
{
_sequenceNumber = sequence;
_sessionID = sessionID;
_sessionIndex = sessionIndex;
_userID = userID;
}
public bool IsConfirm(string netSessionID)
{
return _sessionID == netSessionID;
}
public string ID()
{
return _userID;
}
public void EnteredRoom(int roomNumber)
{
RoomNumber = roomNumber;
}
public void LeaveRoom()
{
RoomNumber = -1;
}
public bool IsStateLogin() { return _sessionIndex != -1; }
public bool IsStateRoom() { return RoomNumber != -1; }
}