Skip to content
This repository was archived by the owner on Mar 18, 2026. It is now read-only.
This repository was archived by the owner on Mar 18, 2026. It is now read-only.

How to include in vanilla js #2

Description

@omkar-tenkale

This is my vanilla js code

var game = {
	var : {},

	object : {},

	level : {},

	state : {},

	util : {},

	collisionTypes : me.collision.types,

	onload : function () {
		// Initialize the video.
		if (!me.video.init(1080, 2340, {wrapper : "screen", scale : "auto", scaleMethod: "fit" , antiAlias: true, doubleBuffering: false, subpixel: false, transparent: false, powerPreference: 'default'})) {
			alert("Your browser does not support HTML5 canvas.");
			return;
		}
		me.audio.init("mp3,ogg");
		
//		me.utils.function.defer(me.plugin.register, this, window.melonjsdebugPlugin.DebugPanelPlugin, "debugPanel");

...

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions