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So for module three let’s add an outbreak feature. Mosquitos bite sick npcs and can transmit the virus to other npcs. The player has to make sure that healthy npcs are not bitten. Give them something to stay protected. And sick should go to hospital or stay inside the house under mosquito net if they are little bit sick. |
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🎮 Dengue Defender
1. Concept Summary
Dengue Defender is an educational VR game designed to raise awareness about dengue fever among students. By immersing players in both the perspective of a mosquito and a human, the game teaches biology, prevention strategies, and personal protection in an engaging, interactive way.
2. Target Audience
3. Game Objectives
4. Game Modules
Module 1: Mosquito Life Cycle – “Born to Bite”
Gameplay:
Game Elements:
Module 2: Environmental Prevention – “Human vs. Habitat”
Gameplay:
Game Elements:
Module 3: Personal Protection – “Defend Yourself”
Gameplay:
Game Elements:
5. Key Features
6. Game Art Style
Insufficient information
Project Environmental Context: "Urbanized Village"
Visual Signature: A mix of modern concrete/brick homes and two-story Lao-fusion architecture (very few traditional wooden stilt houses). Properties are enclosed by high concrete walls or metal gates, situated along a mix of paved and unpaved narrow roads, featuring a mix of potted plants, natural vegetation, and urban waste (drainage sewers, open gutters, discarded plastic).
Visual Style
Character Design
Environmental Style
UI and Feedback Style
Audio / Sound Effects
7. Level Design
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