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test(render_points): regenerate datashader baselines for resolved-norm fill
render_points now routes continuous color through _resolve_continuous_norm for the datashader backend too (norm passed at render.py:1459), so the points use the properly scaled norm (degenerate [0,1] reset, LogNorm/PowerNorm preserved, data-range vmin/vmax) instead of an unscaled autoscaled norm. This shifts the datashader continuous-color/reduction/NaN baselines; regenerated from CI.
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