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Commit f195bb7
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Resume, sound, CRT, abandon the run, quit -- drawn over whatever is on screen,
with the game dimmed but still visible underneath, because that is what you
paused to look at.
It is a flag rather than a state. A state would have thrown away the combat,
the map or the shop underneath, and the point of pausing mid-fight is that the
fight is still there afterwards. That also makes it the easiest possible place
to leave an update path running by accident, so the test compares every
bullet's position across 120 paused frames rather than just checking that the
menu opened.
On a pad, Start is no longer a second confirm button: it opens and closes the
pause menu the way Start does everywhere else. The title screen has nothing to
pause, so there it stays a confirm.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01AKLqS4PgnCXrzKHDH8Cnzy
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