-
Notifications
You must be signed in to change notification settings - Fork 4
Expand file tree
/
Copy pathconfig_mutation.cpp
More file actions
188 lines (170 loc) · 5.6 KB
/
Copy pathconfig_mutation.cpp
File metadata and controls
188 lines (170 loc) · 5.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
#include "config_mutation.hpp"
#include "../utils/utf8_path.hpp"
#include <cerrno>
#include <filesystem>
#include <mutex>
#include <stdexcept>
#include <system_error>
#ifdef _WIN32
# ifndef WIN32_LEAN_AND_MEAN
# define WIN32_LEAN_AND_MEAN
# endif
# include <windows.h>
#else
# include <fcntl.h>
# include <sys/file.h>
# include <sys/stat.h>
# include <unistd.h>
#endif
namespace acecode {
namespace {
std::mutex g_config_mutation_mutex;
std::string resolved_config_path(const std::string& explicit_path) {
if (!explicit_path.empty()) return explicit_path;
return path_to_utf8(path_from_utf8(get_acecode_dir()) / "config.json");
}
class ConfigFileLock {
public:
explicit ConfigFileLock(const std::string& config_path) {
const std::filesystem::path lock_path =
path_from_utf8(config_path + ".lock");
std::error_code ec;
if (!lock_path.parent_path().empty()) {
std::filesystem::create_directories(lock_path.parent_path(), ec);
if (ec) {
throw std::runtime_error(
"failed to create config lock directory: " + ec.message());
}
}
#ifdef _WIN32
handle_ = ::CreateFileW(
lock_path.wstring().c_str(),
GENERIC_READ | GENERIC_WRITE,
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
nullptr,
OPEN_ALWAYS,
FILE_ATTRIBUTE_NORMAL,
nullptr);
if (handle_ == INVALID_HANDLE_VALUE) {
throw std::runtime_error(
"failed to open config lock: error " +
std::to_string(::GetLastError()));
}
OVERLAPPED overlapped{};
if (!::LockFileEx(
handle_,
LOCKFILE_EXCLUSIVE_LOCK,
0,
MAXDWORD,
MAXDWORD,
&overlapped)) {
const DWORD error = ::GetLastError();
::CloseHandle(handle_);
handle_ = INVALID_HANDLE_VALUE;
throw std::runtime_error(
"failed to acquire config lock: error " +
std::to_string(error));
}
#else
fd_ = ::open(
path_to_utf8(lock_path).c_str(),
O_CREAT | O_RDWR,
S_IRUSR | S_IWUSR);
if (fd_ < 0) {
throw std::runtime_error(
"failed to open config lock: " +
std::error_code(errno, std::generic_category()).message());
}
while (::flock(fd_, LOCK_EX) != 0) {
if (errno == EINTR) continue;
const std::string error =
std::error_code(errno, std::generic_category()).message();
::close(fd_);
fd_ = -1;
throw std::runtime_error("failed to acquire config lock: " + error);
}
#endif
}
ConfigFileLock(const ConfigFileLock&) = delete;
ConfigFileLock& operator=(const ConfigFileLock&) = delete;
~ConfigFileLock() {
#ifdef _WIN32
if (handle_ != INVALID_HANDLE_VALUE) {
OVERLAPPED overlapped{};
::UnlockFileEx(handle_, 0, MAXDWORD, MAXDWORD, &overlapped);
::CloseHandle(handle_);
}
#else
if (fd_ >= 0) {
::flock(fd_, LOCK_UN);
::close(fd_);
}
#endif
}
private:
#ifdef _WIN32
HANDLE handle_ = INVALID_HANDLE_VALUE;
#else
int fd_ = -1;
#endif
};
} // namespace
ConfigMutationResult mutate_config(
const ConfigMutator& mutator,
const std::string& explicit_path,
const AppConfig* seed_if_missing) {
ConfigMutationResult result;
if (!mutator) {
result.error_kind = ConfigMutationErrorKind::Validation;
result.error = "config mutator is empty";
return result;
}
try {
std::lock_guard<std::mutex> process_lock(g_config_mutation_mutex);
const std::string config_path = resolved_config_path(explicit_path);
ConfigFileLock file_lock(config_path);
std::error_code exists_error;
const auto config_fs_path = path_from_utf8(config_path);
const bool config_exists =
std::filesystem::exists(config_fs_path, exists_error);
if (exists_error) {
throw std::runtime_error(
"failed to inspect config path: " + exists_error.message());
}
if (config_exists) {
std::error_code type_error;
const bool regular_file =
std::filesystem::is_regular_file(config_fs_path, type_error);
if (type_error) {
throw std::runtime_error(
"failed to inspect config path type: " + type_error.message());
}
if (!regular_file) {
throw std::runtime_error(
"config path is not a regular file");
}
}
AppConfig latest = !config_exists && seed_if_missing
? *seed_if_missing
: load_config_from_path(config_path, false);
std::string validation_error;
const bool changed = mutator(latest, validation_error);
if (!validation_error.empty()) {
result.error_kind = ConfigMutationErrorKind::Validation;
result.error = std::move(validation_error);
return result;
}
if (changed) {
save_config(latest, config_path);
}
result.ok = true;
result.changed = changed;
result.config = std::move(latest);
return result;
} catch (const std::exception& e) {
result.error_kind = ConfigMutationErrorKind::Persistence;
result.error = e.what();
return result;
}
}
} // namespace acecode