Skip to content

Update zh-cn#302

Open
NumberSir wants to merge 2 commits into
tr7zw:mainfrom
NumberSir:patch-1
Open

Update zh-cn#302
NumberSir wants to merge 2 commits into
tr7zw:mainfrom
NumberSir:patch-1

Conversation

@NumberSir

Copy link
Copy Markdown

No description provided.

@coderabbitai

coderabbitai Bot commented May 23, 2026

Copy link
Copy Markdown

Review Change Stack

No actionable comments were generated in the recent review. 🎉

ℹ️ Recent review info
⚙️ Run configuration

Configuration used: Organization UI

Review profile: CHILL

Plan: Pro

Run ID: f32e20a5-1e46-4be0-acc8-163fd8584185

📥 Commits

Reviewing files that changed from the base of the PR and between 469dd6c and 2808455.

📒 Files selected for processing (1)
  • src/main/resources/assets/entityculling/lang/zh_cn.json

Walkthrough

This PR updates the Chinese localization file for Entity Culling: it renames the UI category/title to "实体渲染机制优化" and adds two new translation keys for a solidLeaves option and its tooltip.

Changes

Chinese Localization Updates

Layer / File(s) Summary
UI title and solidLeaves option translations
src/main/resources/assets/entityculling/lang/zh_cn.json
Main UI category/title changed to "实体渲染机制优化"; added text.entityculling.solidLeaves and text.entityculling.solidLeaves.tooltip; existing text.entityculling.forceDisplayCulling.tooltip unchanged.

Estimated code review effort

🎯 1 (Trivial) | ⏱️ ~2 minutes

Possibly related PRs

🚥 Pre-merge checks | ✅ 3 | ❌ 2

❌ Failed checks (2 inconclusive)

Check name Status Explanation Resolution
Title check ❓ Inconclusive The title "Update zh-cn" is vague and generic; it lacks specific information about what changes were made to the Chinese translations. Provide a more descriptive title that specifies the nature of the updates, such as "Update Chinese translations for Entity Culling UI" or "Add solidLeaves translations to zh_cn.json".
Description check ❓ Inconclusive No pull request description was provided by the author, making it impossible to assess whether it relates to the changeset. Add a description explaining the purpose of the translation updates, such as what new translations were added and why.
✅ Passed checks (3 passed)
Check name Status Explanation
Docstring Coverage ✅ Passed No functions found in the changed files to evaluate docstring coverage. Skipping docstring coverage check.
Linked Issues check ✅ Passed Check skipped because no linked issues were found for this pull request.
Out of Scope Changes check ✅ Passed Check skipped because no linked issues were found for this pull request.

✏️ Tip: You can configure your own custom pre-merge checks in the settings.

✨ Finishing Touches
🧪 Generate unit tests (beta)
  • Create PR with unit tests

Warning

Review ran into problems

🔥 Problems

Git: Failed to clone repository. Please run the @coderabbitai full review command to re-trigger a full review. If the issue persists, set path_filters to include or exclude specific files.


Thanks for using CodeRabbit! It's free for OSS, and your support helps us grow. If you like it, consider giving us a shout-out.

❤️ Share

Comment @coderabbitai help to get the list of available commands and usage tips.

@coderabbitai coderabbitai Bot left a comment

Copy link
Copy Markdown

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Actionable comments posted: 2

🤖 Prompt for all review comments with AI agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.

Inline comments:
In `@src/main/resources/assets/entityculling/lang/zh_cn.json`:
- Line 27: The translation for the JSON key "text.entityculling.solidLeaves" is
wrong: replace the current value "实体树叶" with a phrase meaning "solid/opaque
leaves" (e.g., "不透明树叶" or "实心树叶") so the string reflects block opacity rather
than "entity"; update the value for "text.entityculling.solidLeaves" in the
zh_cn.json accordingly.
- Line 28: Update the translation string for the key
"text.entityculling.solidLeaves.tooltip" to replace the incorrect term "实体方块"
with the correct Minecraft term "实心方块" (or "不透明方块") so the tooltip reads e.g.
"开启后,将树叶视作实心方块。此功能将提升森林中的渲染性能,但也会导致视觉上的问题。若同时关闭了“透过树叶渲染”选项,或同时加载了修改树叶视觉效果,使其显得更“茂盛”的资源包,此选项用起来会更舒服。"
🪄 Autofix (Beta)

Fix all unresolved CodeRabbit comments on this PR:

  • Push a commit to this branch (recommended)
  • Create a new PR with the fixes

ℹ️ Review info
⚙️ Run configuration

Configuration used: Organization UI

Review profile: CHILL

Plan: Pro

Run ID: e851a033-99eb-49dd-a3cd-8cd3fb3049b8

📥 Commits

Reviewing files that changed from the base of the PR and between af3e50e and 469dd6c.

📒 Files selected for processing (1)
  • src/main/resources/assets/entityculling/lang/zh_cn.json

Comment thread src/main/resources/assets/entityculling/lang/zh_cn.json Outdated
Comment thread src/main/resources/assets/entityculling/lang/zh_cn.json Outdated
@sonarqubecloud

Copy link
Copy Markdown

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant