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Add some priority to Hide/Reveal/Show #9

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@Alrysc

The engine and multiple user mods often want control of whether or not an Entity is drawn. This is currently controlled only by a toggle using Hide, Reveal, and Show. It's not uncommon to have multiple of these effects active at once, which often results in an Entity being revealed when the desired outcome is to stay hidden. For example, an Entity that is Flashing will reveal itself even when a mod is attempting to hide the Entity for multiple frames.

A sort of priority system on showing and hiding, or maybe an increasing/decreasing counter, might help with this.

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