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[DRAFT][v5-lts] Experimental macOS Apple Silicon bring-up for Valheim - #19

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[DRAFT][v5-lts] Experimental macOS Apple Silicon bring-up for Valheim#19
bbauti wants to merge 11 commits into
AzumattDev:v5-ltsfrom
bbauti:codex/macos-arm64-valheim

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@bbauti

@bbauti bbauti commented Apr 7, 2026

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Summary

This branch contains my local bring-up work for running Valheim mods through BepInEx v5-lts on macOS Apple Silicon.

It currently includes:

  • macOS runtime / launcher adjustments
  • package reference updates needed for my Apple Silicon tests
  • a submodule bump for BepInEx.Harmony
  • minimal smoke-test plugins used during validation
  • Valheim-specific helper scripts and notes I used to reproduce/install/test locally

Important note

This is probably too broad for a normal upstream PR and I am happy to split it if needed.
I also expect this PR to depend on the corresponding BepInEx.Harmony PR.

Validation

  • native Valheim arm64 launched on a local Apple Silicon Mac
  • BepInEx preloader and chainloader started successfully
  • minimal no-Harmony and Harmony smoke tests loaded
  • real Valheim mods loaded in my local setup
  • I also used this branch while debugging a separate ServerCharacters startup issue on macOS

AI disclosure

This branch was generated with AI assistance from Codex based on GPT-5 and then validated locally by me. I am primarily a frontend web developer and I am not deeply comfortable in this language/codebase yet, so I completely understand if you do not want to review or merge AI-assisted changes. If this is not useful, please feel free to close it.

Dependency

Depends on: BepInEx/BepInEx.Harmony#4

@bbauti bbauti closed this Apr 7, 2026
@bbauti

bbauti commented Apr 7, 2026

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Closing this to reopen from a branch based directly on AzumattDev/v5-lts so the PR only shows my changes.

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7 participants