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20 changes: 10 additions & 10 deletions src/main/resources/config.yml
Original file line number Diff line number Diff line change
Expand Up @@ -210,7 +210,7 @@ world:
# Admins can change protection sizes for players individually using /chadmin range set <player> <new range>
# or set this permission: chunkblock.island.range.<number>
# ChunkBlock: this must cover the largest unlockable ring of chunks (see chunkblock.max-chunks).
protection-range: 240
protection-range: 168
# Start islands at these coordinates. This is where new islands will start in the
# world. These must be a factor of your island distance, but the plugin will auto
# calculate the closest location on the grid. Islands develop around this location
Expand All @@ -225,10 +225,10 @@ world:
# at the center of a chunk.
# Island height - Lowest is 5.
# It is the y coordinate of the bedrock block in the schem.
island-height: 80
island-height: 120
# The number of concurrent islands a player can have in the world
# A value of 0 will use the BentoBox config.yml default
concurrent-islands: 1
concurrent-islands: 0
# Disallow team members from having their own islands.
disallow-team-member-islands: true
# Use your own world generator for this world.
Expand Down Expand Up @@ -279,7 +279,7 @@ world:
# that will be protected from player interaction (breaking blocks, pouring lava etc.)
# Minimum is 0 (not recommended), maximum is 100. Default is 25.
# Only applies to vanilla nether
spawn-radius: 25
spawn-radius: 32
# This option indicates if nether portals should be linked via dimensions.
# Option will simulate vanilla portal mechanics that links portals together
# or creates a new portal, if there is not a portal in that dimension.
Expand Down Expand Up @@ -498,7 +498,7 @@ island:
max-trusted-size: 4
# Default maximum number of homes a player can have. Min = 1
# Accessed via /is sethome <number> or /is go <number>
max-homes: 1
max-homes: 5
reset:
# How many resets a player is allowed (manage with /chadmin reset add/remove/reset/set command)
# Value of -1 means unlimited, 0 means hardcore - no resets.
Expand All @@ -522,13 +522,13 @@ island:
# Reset inventory - if true, the player's inventory will be cleared.
# Note: if you have MultiInv running or a similar inventory control plugin, that
# plugin may still reset the inventory when the world changes.
inventory: false
inventory: true
# Reset health - if true, the player's health will be reset.
health: false
health: true
# Reset hunger - if true, the player's hunger will be reset.
hunger: false
hunger: true
# Reset experience points - if true, the player's experience will be reset.
exp: false
exp: true
# Reset Ender Chest - if true, the player's Ender Chest will be cleared.
ender-chest: false
on-leave:
Expand All @@ -540,7 +540,7 @@ island:
# Reset inventory - if true, the player's inventory will be cleared.
# Note: if you have MultiInv running or a similar inventory control plugin, that
# plugin may still reset the inventory when the world changes.
inventory: true
inventory: false
# Reset health - if true, the player's health will be reset.
health: false
# Reset hunger - if true, the player's hunger will be reset.
Expand Down
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