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chore: release main - #4

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toverux merged 1 commit into
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release-please--branches--main
Jul 31, 2026
Merged

chore: release main#4
toverux merged 1 commit into
mainfrom
release-please--branches--main

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@github-actions github-actions Bot commented Jul 21, 2026

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🤖 I have created a release beep boop

unity-devtools: 0.4.0

0.4.0 (2026-07-30)

Features

  • unity-devtools: add source-level debugging toolset (26ca77e)
  • unity-devtools: answer what an entity carries in one call, kinds and enabled state included (dca9b1d)
  • unity-devtools: find a type from a fragment, instead of leaving the session for a decompiler (706b00c)
  • unity-devtools: make every ECS tool read an entity the same way, and refuse what is not there (2d0eaf8)
  • unity-devtools: reach state living on an entity's references, not on the entity itself (cfedf39)
  • unity-devtools: search a mod's types even when the game could not load them all (aa3e5d8)
  • unity-devtools: show what an entity's components hold, not just which ones it carries (50b1058)

Bug Fixes

  • unity-devtools-mcp: guarantee the server dies with its client so MCP reconnects never strand a stale instance (7afff80)
  • unity-devtools: refuse a buffer the entity does not carry, instead of reading memory it does not own (2adfba5)
  • unity-devtools: report the game's own exception on every tool, not only the evaluator's (78fb50f)
unity-devtools-mcp: 0.4.0

0.4.0 (2026-07-30)

Features

  • unity-devtools: add source-level debugging toolset (26ca77e)
  • unity-devtools: answer what an entity carries in one call, kinds and enabled state included (dca9b1d)
  • unity-devtools: find a type from a fragment, instead of leaving the session for a decompiler (706b00c)
  • unity-devtools: make every ECS tool read an entity the same way, and refuse what is not there (2d0eaf8)
  • unity-devtools: reach state living on an entity's references, not on the entity itself (cfedf39)
  • unity-devtools: search a mod's types even when the game could not load them all (aa3e5d8)
  • unity-devtools: show what an entity's components hold, not just which ones it carries (50b1058)

Bug Fixes

  • unity-devtools-mcp: guarantee the server dies with its client so MCP reconnects never strand a stale instance (7afff80)
  • unity-devtools: refuse a buffer the entity does not carry, instead of reading memory it does not own (2adfba5)
  • unity-devtools: report the game's own exception on every tool, not only the evaluator's (78fb50f)

This PR was generated with Release Please. See documentation.

@github-actions
github-actions Bot force-pushed the release-please--branches--main branch from 9c77871 to 1618d9b Compare July 21, 2026 11:10
@github-actions
github-actions Bot force-pushed the release-please--branches--main branch 4 times, most recently from f64470c to 547823a Compare July 30, 2026 09:48
@github-actions
github-actions Bot force-pushed the release-please--branches--main branch from 547823a to 79ce02b Compare July 30, 2026 21:32
@toverux
toverux merged commit 0071ab0 into main Jul 31, 2026
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🤖 Created releases:

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@toverux
toverux deleted the release-please--branches--main branch July 31, 2026 08:56
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