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LrgeAlvaro8882 edited this page Oct 28, 2025 · 5 revisions

Welcome to the Dysymmetrical wiki!

Frequently Asked Questions

Q: "What X.project.json file to I use in the Rojo sync server?"

A: It's highly recommended to use default.project.json since pack.project.json has a different file hierarchy for GitHub Actions and you would have to create most folders manually.

Q: "It says that Rojo tries to find a $path called 'Packages' and it doesn't serve!"

A: Run wally install in the terminal to update your packages.

Q: "Do I mandatorily definetly have to install and use Rojo to use this engine?"

A: Not really, but it's useful to collaborate with people, to keep To-Do's to date in an easier way, and to update the engine periodically.

Q: "Can I remove the print() statements containing the credits for your engine?"

A: You can as long as you leave credit in the released game's description. Credit is mandatory.

Q: "When I download the engine to test it, the animations, (probably) abilities and X features don't work!"

A: It may be missing permission for assets uploaded by CodeBots or me messing up something specific in the code. Usually my mess-ups are fixed momentarily as I test everything as much as I can. Try to replace the assets and/or wait for updating the engine.