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v3.0.2

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@ItsBrank ItsBrank released this 12 May 20:24
· 7 commits to main since this release

📚 Module Changelog (v3.0.2)

  • The display ball speed settings now work in replay files and workshop maps.
  • The flip reset indicator settings now work in custom training packs and workshop maps.
  • Fixed the interface_draw_fps setting not automatically displaying fps after enabling it and restarting your game.- Updated the internal SDK to the latest version of Rocket League.

🚀 Launcher Changelog (v1.4.6)

  • Upgraded from .NET 9.0 to .NET 10.0, which will require you to download the new runtime if you only have .NET 9.0 installed.
  • Rewrote how dll injection is handled, it is much safer with more detailed error reporting, and it also now uses LoadLibraryW instead of LoadLibraryA.
  • The prevent injection if EAC is detected setting is now disabled by default for new users, injection will just fail gracefully if attempted to inject with EAC.
  • Removed the Launch Rocket League button to avoid confusion, as it required the user to manually put -noeac in their launch parameters.
  • Fixed the process status being stuck saying East Anti-Cheat Detected instead of saying if rocket league is running or not.
  • Increased the default injection time for new users from 2500 to 3500.

📌 System Requirements

1. Must be on Windows 10 (x64) or greater.
2. Must have at least 4GB of vram and 8GB of system ram.
3. Must have the .NET 10.0 runtime installed to use the launcher.

📦 Download

If this is your first time using CodeRed, you can click this link to download the installer!

Want to fully remove CodeRed from your system? Click this link to download the uninstaller.