I'm 26, based in Lublin, and I build the things that sit behind a game server: the plugins players touch, the backend they never see, and the tools that keep it all running at 3 a.m.
- Minecraft is where I started and where I still spend most of my time. Paper plugins, proxies, whole networks - economy, lobbies, auth, anti-proxy, cosmetics, minigames - built on my own modular platform instead of from scratch every time.
- Backend and infrastructure - Linux hosts, Docker, databases, deploys, and the unglamorous work of making servers stay up.
- Developer tooling - if I do something by hand twice, I'd rather write the tool.
- Vibe developer, honestly. I build with AI in the loop and hold the result to real standards: tests, audits, and code that says why it does what it does.
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VibeSSH - a desktop app for running your own servers without living in a terminal. Connect a machine over SSH and manage it from one window: applications in Docker (Minecraft servers included, with live TPS and players), files, logs and consoles, backups, schedules, firewall, a private WireGuard network between your nodes, teams with permissions the server itself enforces, and a Pterodactyl migration path. Rust · Tauri · React · TypeScript · Axum · PostgreSQL |
I also keep maintained forks of open-source plugins I run in production - LibreLoginProd, LibertyBans, EternalMinions.
Got a server that keeps falling over, or an idea for VibeSSH? Write to me - I answer.

