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SpriteArt/StarlingArt dragonBones code #307

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@gsynuh

find a way to get rid of dragonbones dependent code in these classes.
enable custom *Art classes to be used? anything that is ICitrusArt.

(otherwise CE needs to always be up to date with dragonBones. Sure we should update the current version of StarlingArt/SpriteArt but then it should be a seperate "extension" *art )

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