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v2.3.0 — Live Game-Server Player Counts

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@DockerDiscordControl DockerDiscordControl released this 01 Jul 21:17

Live game-server player counts

Show live player counts for your game servers right in the Discord status overview (e.g. Valheim 3/8).

Highlights

  • Live "players online / max" per game server via opengsq — compact behind the server name in the community overview (Name 3/8) and in the per-container control box (│ Players: 3/8).
  • 4 protocols: Source / A2S (most Steam games — Valheim, Enshrouded, V Rising, Icarus, Rust, CS, Project Zomboid, …), Minecraft, Satisfactory (app token) and Palworld (REST admin password).
  • Automatic detection across all published ports (transport-aware ordering), auto Source-vs-Minecraft, per-server toggle unlocked only for servers that actually answer, plus a manual "Test now" re-check for slow-booting servers.
  • Guided setup: the container name/image suggests the protocol, and token games make the Info button glow until a credential is entered.
  • Fully non-blocking & best-effort — a dead or slow game server never affects or delays the Discord status loop.
  • Localized in all 40 supported languages.

Hardened across three independent multi-agent code reviews; +102 unit tests; validated live against real game servers.

Full changelog: docs/CHANGELOG.md