Half Dragon, Half Wolf, mostly powered by biscuits.
I am a systems-focused developer, DayZ modder, Linux enthusiast, and co-owner/admin of the New Dawn UK PvE DayZ servers.
I enjoy taking awkward, repetitive, or overly technical processes and turning them into tools that feel calm and straightforward to use. My work now ranges from DayZ mods and server tooling to Linux desktop applications, APIs, administrative systems, and early game-development experiments.
A maintained and modernised source release of Count Orlok's original Modular Vest System for DayZ.
The project preserves the familiar MVS equipment system while repairing outdated scripts and configuration, improving Linux server compatibility, and bringing the mod forward for the DayZ 1.29 baseline.
A growing collection of modular administrative and quality-of-life tools for DayZ servers. Each component is designed to work independently rather than forcing server owners to install a large all-or-nothing package.
Current public tools include:
A server-side DayZ mod that keeps bases free from infected and unwanted wildlife.
It automatically creates a pest-free zone around raised vanilla territory flags, keeping secured settlements clean and safe without affecting the rest of the world.
Contributor to a Linux-friendly StreamController plugin for triggering HELLDIVERS 2 stratagems from Stream Deck-style devices, including selectable keybinds for stratagems.
A graphical DayZ launcher built with Linux players in mind. It aims to remove the usual pain around modded servers through automatic mod installation and updates, server preflight checks, Steam handoff, and a calm interface that keeps advanced detail available without placing it in everyone's way.
A supporting API and caching layer for DayZ server discovery. Handling server and mod information securely and efficiently.
An administration platform intended to bring DayZ, Arma Reforger, Arma 4, and DayZ 2 admin and server operations, player management, logs, and routine actions into one clearer interface.
A collection of practical web tools for School Business Managers, designed to reduce repetitive spreadsheet, finance, workforce, reporting, and document-processing work without trying to replace the people doing it.
- DayZ modding, server systems, and administration tooling
- Linux desktop applications and gaming tools
- APIs, automation, and data-heavy backend services
- Calm interfaces for complicated workflows
- Modular tools that solve one problem well
- Game systems, prototypes, and interactive design
Most of these projects began because something was unnecessarily difficult, repetitive, or missing entirely.
The long-term ambition is simple: keep building useful and occasionally weird things — preferably from a quiet workshop, with a reliable supply of biscuits.
If something I have built has saved you time, fixed an annoying problem, or made your day a little easier, you can support my open-source work through GitHub Sponsors.
Support is never expected, but it helps cover development, domains, hosting, testing, and the occasional emergency biscuit.

