feat(castbars): Add cast bar customizations. Also added canceled / interupted feedback for cast bars. - #972
feat(castbars): Add cast bar customizations. Also added canceled / interupted feedback for cast bars.#972Ricoder92 wants to merge 14 commits into
Conversation
…us and boss castbars. Also added canceled / interupted feedback for castbars.
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Yo another banger PR from you man thank yoU! The core of what i need fixed is that any PR I intake needs to guarantee nothing changes for existing users unless it's specifically a bugfix. Currently there are a few issues on that front:
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Thank you for your feedback and your code review! :) I created a new commit:
and changed following offX/Y to the new variables
Im hoping its fine now :) |
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Is this still coming into EUI ? |
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+1 for this feature! |
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Not coming anymore ? :( |
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Hi @Ricoder92 So? It has been added or discarded? |
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Hm? |
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I will rework it in the upcomming days and reopen the pullrequest. |
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see #1987 |
Summary
This PR expands cast bar customization across Player, Target, Focus, and Boss unit frames while improving border alignment and cast outcome feedback.
Changes
Hide When Idlewhile a cancelled or interrupted cast message is displayed.Result
Cast bars now provide more consistent visual customization across unit frames, improved pixel-perfect border rendering, and clearer feedback when casts are cancelled or interrupted.
Screenshots
Settings
Interrupted
Cancelled