Skip to content

Would World Space UI Be Possible? #27

Description

@Doprez

Hello, I was curious if there were any hints as to how or if 3D world space UI could be possible with this library?

From what I understand the rendering is done on a 2D plane that is reliant on the viewport height and width with no option for quaternion rotations. Unless I'm supposed to do the 3d calculations in my case for the StrideRenderer with the Draw methods?

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions