MonoEngine is a MonoGame-based template/engine that gives you a starting point for building 3D games with MonoGame.
This project is a work in progress.
A crucial engine component, the RenderManager, is currently missing. Until RenderManager is implemented, the engine is not feature-complete for the intended 3D workflow.
- Provide a clean baseline architecture for MonoGame 3D projects
- Offer manager-based game setup for common systems (input, audio, scenes)
- Reduce startup time when beginning new MonoGame 3D games
- Clone this repository
- Open the solution in your preferred C# IDE
- Build and run the
MonoEngineproject
Please expect active changes while core systems are still being built.