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com.firealt.mosaic
com.firealt.mosaic PublicMosaic is a Next Gen Runtime Unity ECS Tilemap solution, heavily inspired by LDtk, built using Entity Component System
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ib_pcode_compiler
ib_pcode_compiler PublicSophisticated Pseudocode compiler written in Rust + WASM. The compiler follows IB Pseudocode guidelines and is perfect for exam preparation
Rust 5
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Extended-Essay-CS
Extended-Essay-CS PublicTo what extent applications made with Unity can be optimized to achieve the best performance and memory efficiency utilizing C# specific techniques, Unity Burst Compiler, Unity Jobs System, and Ent…
C# 2
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com.firealt.core
com.firealt.core PublicA library of Unity extensions and utils that I use regularly both at Runtime and Editor
C# 1
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com.firealt.mesh-to-sdf
com.firealt.mesh-to-sdf PublicRuntime MeshToSDF generator which is focused on both CPU and GPU performance. Perfect fit for VFX Graph SDF operations.
C# 2
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