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Update all examples to new shadow rendering - #1075

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claude/eager-noether-c84fmz
Oct 8, 2026
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claude/eager-noether-c84fmz

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@4ian 4ian commented Oct 8, 2026

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claude added 2 commits October 8, 2026 14:50
… lights

Every directional light of the examples now uses the "fitted to camera view"
rendering mode with a shadow distance of 2000, instead of the legacy mode
centering the shadow around the camera, for sharper shadows.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FXhdCRasV6YVFStxiKPZM8
The open world, racing, driving, flight and large platformer examples show
far away areas, so their directional light draws shadows up to 3000 pixels
from the camera.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01FXhdCRasV6YVFStxiKPZM8
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@4ian 4ian changed the title Claude/eager noether c84fmz Update all examples to new shadow rendering Oct 8, 2026
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4ian merged commit e351c2e into main Oct 8, 2026
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4ian deleted the claude/eager-noether-c84fmz branch October 8, 2026 15:48
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2 participants